Gizmo_Duck
blathering blatherskite!
It's been a while since we've heard from Mistwalker
story trailer-
looks better than BD2
- One key feature of Fantasian is called Dimengeon: you can "delay" battles with random encounters by sending monsters into an alternate dimension and then decide when to fight all of them at once Sakaguchi also cites FF6 as partial inspiration
- But Fantasian stands out for one design decision that has garnered attention. Mistwalker’s RPG was built using more than 150 handcrafted physical dioramas. The game’s 3D characters are overlaid on top of them. The miniatures-based environments give the game a unique sense of charm and warmth, Sakaguchi said in an interview with Polygon, and helped inform Fantasian’s game mechanics.
- Fantasian features a system that twists how players deal with random monster encounters. Unlike the classic Final Fantasy games that Sakaguchi created, where a fight with a group of enemies could arrive unexpectedly, Fantasian lets players deal with random encounters ... later. Mistwalker calls it the Dimengeon system — a mashup of dimension and dungeon — and it sends the monsters that players encounter to an alternate dimension. Players can then jump into a Dimengeon when they want and enjoy the satisfaction of wiping them all out at once.
- All these Fantasian environments are literally handcrafted by the way 150 artists came together to build dioramas in real life that were then put into the game
story trailer-
looks better than BD2
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