NBA 2K23 (September 9th release)

thaKEAF

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knickscrusaderm

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"Another huge addition to the build system is that animation purchases will now be account-bound rather than specific to one save file. In other words, if you purchase an animation for your playshot build, it will then be available to equip on your slasher build, assuming your player meets all the animation’s requirements."

They finna up the price of maxing out a MyPlayer to balance this shyt out :heh:.
 

knickscrusaderm

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These gameplay changes :wow:.

I wouldn't ever recommend a 2K game for people who intend to play against bots (MyCareer, PlayNow, etc.) because there's always a way to cheese the bots. But it's looking like they've finally made a competitively viable game for MyPark, Pro-am players.

fukk man i'm all in :wow:.

They removed sniper :wow:.
 

knickscrusaderm

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You can't have tight handles + quick chain AND mismatch expert :wow:.

Competitive viability going up :wow:. Team Take requiring EVERYONE to pull their weight, not just the big anchoring the defense or the 5'8 guard hitting contested shots over 6'6+ tall defenders. Amazing.
 

100Percent

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You can't have tight handles + quick chain AND mismatch expert :wow:.

Competitive viability going up :wow:. Team Take requiring EVERYONE to pull their weight, not just the big anchoring the defense or the 5'8 guard hitting contested shots over 6'6+ tall defenders. Amazing.
Until twitter complains, 2k releases a huge patch and then the game becomes the same as its always been.

Im still gonna buy it but Ive seen 2k cave into the toxic community too many times to have any real optimism :manny:
 
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ON-BALL DEFENSE

For the floor game, on-ball defensive movement and body ups received a major refresh with new content that more accurately depicts today’s 1-on-1 player interactions. You’ll also notice a new indicator on the ball handler when in guarding position. This is the new defensive shading mechanic. The three bars on the indicator represent three zones: Straight up, Shade left, and Shade right. The zone the defender’s in is shown in red. If the ball handler attempts to attack a red lane, they’ll get cut off, lose their dribble, or fumble the ball.

Great defenders can anticipate where the ball handler is attacking and will now be more clearly rewarded for it. The shading system works for both on-ball defenders guarding the perimeter as well as the post and does a good job communicating to both the offense and defense why collisions resolve the way they do.


No more Curry slide cheese
:mjlit:

Maybe this will encourage people to play on ball defense a little more. Weak nikkas still control their center all game smh
 
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Adrenaline Boosts. 3 per possession

Boosts are consumed every time you perform a hard go or explosive sprint launch. Once your three boosts are gone, you’ll notice that your speed and acceleration decrease significantly for the remainder of the possession. As with dribble combos, it’s important to play smart basketball and be efficient with your movement rather than zig-zagging back and forth aimlessly trying to get around the defense.

No more left right cheese
:mjlit:

They'll fold like always. The left right cheese was supposed to die this year and look at it.
 

7th Letter Specialist

99’ Expedition w/ the TV’s in it..
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:dahell:
What’s wrong with that? Jason Williams has some of the most iconic passes of all time. Hopefully the elbow pass is in there
That sound hella cheap. It just sounds like they gon have an option where option where can pick th animation style of your flashy passes. That ain't shyt bra, lol
 
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