Microsoft's 2013 E3 Press Conference (OVER)

Camammal

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im actiually impressed they put kinect on the back burner for the show..but xbox one will still be trash
 

Ayo

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Control of their shyt vs going through MS. That's why.

Perhaps most intriguing, however, is that Xbox One gives game developers the ability to access Microsoft’s Azure cloud computing platform. That leads to a few obvious and immediate applications: All your downloaded and installed games and achievements are synced to the cloud and can be accessed and played without interruption on any Xbox One you sign in to; stable, dedicated servers for every multiplayer game rather than the notoriously fragile practice of hosting matches on one participant’s console; even multiplayer matches that can grow to 64, even 128 participants, rather than the usual limit of 16 or 32.

Exclusive First Look at Xbox One | Gadget Lab | Wired.com

I guess we'll have to wait for official word though. But if the XBOX One version has dedicated servers and the PS4 version is P2P, a good chunk of the FPS die hards will cop a One. Especially the competitive who complain about lag compensation.
 
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