Marvel vs. Capcom: Infinite | PS4/XB1/PC | Out Now

Deafheaven

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Man that shyt look stiff as fukk :why: No fluidity what so ever :snoop:


Even in damn near beta mvc3 looked like a cleaner game lmfao. I have lil faith in capcom these days and this trailer didn't help. 2v2 :snoop: so much complexicity will be lost.
 

TMNT4000

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Why they're pushing Captain Marvel in the new promo trailer teaming with Iron Man(one of Marvel top mascots promoting heroes) facing against Ryu/Mega Man(Capcom's top gaming mascots) instead of spider-man(who should the one teaming with Iron man since he is Marvel top superhero)?:comeon:

Man Marvel making really hate Carol's character the way they forcing her down our throats :why:
 

xiceman191

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Now what will really blow my mind is if they take the shyt back to the full 6 button layout like the good ole days.
I wonder if they will that would be interesting. They said they wanted it to be more accessible for casuals but if you give casuals more than one attack button they freak out like its the hardest shyt ever.
 

Phillyrider807

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TripleAgent

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Im wondering if I saw that right: Did Ryu do a vertical shin hadoken?:jbhmm: It's WAY too early to judge this game but from what I've seen, it does have great potential.
He did that in TVC and UMVC3. Same engine. Most likely cut and pasted:francis:
 

Spades Of Aces

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Marvel Vs. Capcom: Infinite's Gameplay Is A Huge Shift For The Series

Some of my fears are cleared after reading this. But the stance on a more "Casual" approach is really killing my vibe

No assists?? WTF

But at the very least it seems they understand the frantic gameplay is what makes marvel "Marvel" so at the least i can only hope the "Movement" stays intact.

Hmm...so if there aren't going to be any assist characters in the game, just how many characters will be in the game? :patrice: Sounds like they're really trying to simplify it as much as possible.
 
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