You know why.I'm still trying figure out why this game is getting bad reviews.
I keep hearing about the repetitiveness but it was nothing more repetitive than GTA V.
When you finish destroying a racket, you confront the racketeer where you can choose between killing him for instant profit or forcing him to work for you for more money towards your kickback when you assign that racket to Vito's crew, Cassandra's crew or Burke's crew. Now it's two rackets per district once you destroy the two rackets you will get a story mission to defeat whoever was in charge of the district and once that's complete you have meeting with Vito, Cassandra and Burke where you assign who will be in charge of the district. *** disclaimer *** how you pick who in charge of the district will alter the story because whoever not getting pick will get jealous and try to kill you. Look at upgrade tables to see who's upgrade you prefer. The first district you have no choice in the matter because it's part of the story. So, the first 3 district one will go to Vito, one will go to Cassandra and one will go to Burke. But after you can choose it's like 8 different districts total.GTA was filled with activities to do outside of the missions
here, u can collect stuff if u don't wanna do missions....
doesn't sound as fun...
sidebar: how do you assign a district to someone?
You ignoring the people that say they've had little to no problems so far.
See @*DalMem* 's post.
I actually have a PS4 so I"m just being honest.
What?
The first time I died with money on me I was like "hell no." Never forgot to stash after that.
I didn't notice the lack of vehicle deformation at first but this is downright pathetic...
How does Mafia, a game released 14 years ago have vehicle deformation (Mafia was the first open world game to have vehicle deformation btw) but Mafia 3 doesn't?
Even when you crash there is no vehicle deformation...Is just a damage/dirt texture and at most you lose the hood...