Looking at sales and you'll find that stellar blade is not that stellar at all

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:francis:


Now for context, games that this fine community deemed as TRASH. The trash titles on Gamepass years later get released on PS5 and become best sellers outselling Helldivers 2/etc

Stellar Blade barely sells a million copies worldwide and it's deemed greatness here :dahell:

See of thieves proves you guys are envious liars, shambles was an accurate description of the Sony Stan base...
 

Grand Conde

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It sold over a million in a month or so on what platform, what is wrong with that? Their publisher is very happy and has DLC/sequel planned.
 

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It sold over a million in a month or so on what platform, what is wrong with that? Their publisher is very happy and has DLC/sequel planned.
Oh so you saying sales picked back up or nah?
And thank you for acting like I'm creating a narrative. Nope, this is just a random YouTube (it is) and nobody anywhere else is talking about this or breaking it down. Nothing to see here, eh sheriff Barbrady?
 

Grand Conde

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Oh so you saying sales picked back up or nah?
And thank you for acting like I'm creating a narrative. Nope, this is just a random YouTube (it is) and nobody anywhere else is talking about this or breaking it down. Nothing to see here, eh sheriff Barbrady?

What's your basis for saying the sales were poor.
 

Gizmo_Duck

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A new IP sells 1 million copies in a month is a flop

While a game that is downloaded millions of times, but not played for more than five minutes, is successful.

Successful in all metrics
IMG_3980
 

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What's your basis for saying the sales were poor.
Any PlayStation exclusive gets hyped as a good game, but it only sold Million copies WORLDWIDE is the basis. For reference, Gamepass which is amazing, you guys deemed was trash based off titles that years later come to PlayStation and become best sellers. So by your dollars you say you crave Gamepass titles if you're willing to support games deemed unworthy. (Like sea of thieves)

If we pull up a SoT thread, you'll be in it talking shyt like clockwork and you know it :sitdown:

There are 60 million ps5s in the wild and you think selling 1 million for High profile game like this is good? :usure:

Game cost 50 million to make, they only recouped 15 million. Game was HEAVILY marketed so they need to recoup 100 million minimum. Oh wait, they don't care about making money...]

Congrats, they failed at both by real life and business metrics :yeshrug:
 
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Grand Conde

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Any PlayStation exclusive gets hyped as a good game, but it only sold Million copies WORLDWIDE is the basis. For reference, Gamepass which is amazing, you guys deemed was trash based off titles that years later come to PlayStation and become best sellers. So by your dollars you say you crave Gamepass titles if you're willing to support games deemed unworthy. (Like sea of thieves)

If we pull up a SoT thread, you'll be in it talking shyt like clockwork and you know it :sitdown:

There are 60 million ps5s in the wild and you think selling 1 million for High profile game like this is good? :usure:

Game cost 50 million to make, they only recouped 15 million. Game was HEAVILY marketed so they need to recoup 100 million minimum. Oh wait, they don't care about making money...]

Congrats, they failed at both by real life and business metrics :yeshrug:


Where in that tweet or article does it say anything about 50 or 100 million dollars.
 

Space Cowboy

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1 million in month one is good for a new IP. :dahell:

Not everything needs to or is going to sell 10 million copies.

A million units times 70 dollars is a lot of money. Google says the budget was 30-50 million. This means they broke even on month one, created a new IP to attract investors, and have a sizable war chest after the fact in one month.

This thread is a massive L on your part.
 
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