Let's take it back to the zombies mothafukka! Official Resident Evil 6 Thread

NovaKane

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Leon's Demo:

It was a lot better than I expected. They're definitely goin' for the RE4 atmosphere on this one. Started out slow and picked up towards the end.

I gotta get used to the new controls. It felt weird movin'/shootin' and havin' full control of the camera in RE. The melee attack (side crescent kick) seemed more powerful than his handgun. It took like two or three shots to the dome piece before zombies went down :wtf:

If you time it right you can counter a zombie melee attack. I smacked duke with his own weapon :leon:

Played around with Helena too. The controls felt pretty smooth after gettin' used to them some more. The dodge function and slidin'/rollin' into aim position is tough.


Chris' Demo:

I liked Chris' demo, straight action on some RE5 shyt. But the camera was way too close on the rooftops. I couldn't even tell where some of the attacks were comin' from :damn:

Even playin' as Piers, I still wasn't feelin' how close the camera was. On the bigger part of the rooftops though, everything was normal.


Jake's Demo:

His demo was fun. Jake got them hand skills. His guns are kind of secondary in comparison (obviously since he's Wesker's seed). Son can even do a runnin' tornado DDT :ooh:

That boss was a pain in the ass until I got familiar with the room layout.

Sherry can do a swingin' face slam on zombies.


Overall, I'm feelin' the direction the game is goin'. I think it's gonna be just as fun (if not more) than RE5. They gotta improve the camera though. The regenratin' health was not as big of a deal ppl made it out to be. I died a few times. Still lookin' like a first day cop for me :takedat:
 

NovaKane

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Resident Evil 6's multiplayer mode is Agent Hunt
August 1, 2012 8:07AM PDT
Guy Cocker
By Guy Cocker, Editor

Resident Evil 6 boasts a multiplayer mode called Agent Hunt, where you can terrorise human players as the zombified J'avo. We got to play against the makers of the game, as well as put your questions to them directly.


Like Resident Evil 5, Resi 6 will boast a co-op story mode that can be played online. Well, three of the four campaigns can be at least--Ada Wong's can't, but you can find out about that in today's other preview of the game. What has been an unknown quantity up until now is the game's competitive multiplayer element. Thankfully, Capcom has blown the cover on that aspect of the game by announcing that there will be a new mode called Agent Hunt, where you'll get to hunt down human players as J’avo creatures. Here are all the details you need to know.

Agent Hunt is unlocked once you've completed the main campaign


Once unlocked, Agent Hunt mode opens up certain parts of the campaign to other people who want to play the part of the J'avo zombies and hunt you down. The idea is that you can jump into other people's games and strengthen the zombie horde--multiple people will be able to take on the main character by communicating with each other to coordinate attacks

The J'avo have multiple forms of attack

Once you jump into a game, you pick a spawn point, and then have it as one of the knife-wielding J'avo. Once you've taken a bit of damage from the agents in the game, you start to transform--in Resident Evil's characteristically gruesome fashion. At the first stage, you sprout a huge zombie arm that's good for hitting or grabbing agents from afar. At another stage, you transform into a much faster snake-like creature who can produce noxious gases and unleash deadly spike attacks. When you die, you pick a spawn point and start again.


While we were at Capcom seeing Resident Evil 6, we managed to ask some of the questions that you guys had about the game. Here are some of the details we could glean:

There will be customization in the game

One of the first things Capcom talked about was the customisation in Resident Evil 6--you will be able to control how much info you see on the HUD, and you can tweak things like your aiming reticule. For example, you can choose the classic Resident Evil 4 laser sight, for example, and change its colour if you so desire.

There won't be branching storylines

While there won't be any different endings to the four campaigns in Resident Evil 6, Capcom hopes the recent announcement of Ada's campaign, which overlaps with the others, will add more depth to the overall narrative.

Comic-Con feedback made it into the game, and there's a chance we'll get to play the demo


We got to replay the Comic-Con demo while visiting Capcom Japan, which featured action from Chris, Jake and Leon's campaigns. "We got some feedback based on that demo…and we're still trying to make some adjustments to the game based on that," said Capcom producer Hiroyuki Kobayashi. And as for whether that demo will be released publicly: "We'll have to see maybe what the fan response is and consider our development schedule as well before we can make a decision on that."

Resident Evil 6 will be released in America, Europe and Australia on October 2--for more on the game, be sure to check out our preview of the brand new Ada Wong campaign below.

Source


[ame=http://www.youtube.com/watch?v=wX3EqUJMSDg]Resident Evil 6: Agent Hunt Mode [HD] - YouTube[/ame]

I ain't tryna play as a damn zombie :childplease:
 

NovaKane

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Ada Wong is Resident Evil 6's fourth playable character
August 1, 2012 8:07AM PDT
Guy Cocker
By Guy Cocker, Editor

As suspected by fans, Ada Wong will have her own playable campaign in Resi 6, and we got to play it. Exclusive details and gameplay videos inside!


We knew that Resident Evil 6 was going to have three separate campaigns, but now Capcom has confirmed that there will be a fourth and final story starring Ada Wong. A female protagonist was much requested by fans, and many of the same people had suspected Ada may be the final chapter of Resi 6's multi-stranded campaign. We managed to get the lowdown on the campaign first-hand from Capcom's production team, and also play the campaign ourselves. Here's what you need to know.

You will need to finish all other campaigns to play as Ada

Ada's campaign overlaps with other character's stories, so you will need to experience the other three campaigns first before getting to see them from Ada's perspective. In the section of gameplay that we experienced, Ada witnesses Leon and Helena experiencing a section from Leon's campaign, and then meets the characters further into the demo.

Ada's campaign has plenty of puzzle solving


While Ada's campaign boasts plenty of the action-oriented gameplay of Resident Evils four and five, it will also boast more of the sort of puzzles that earlier games in the series had to offer. We experienced physics-based puzzles and fetch quests during our demo, some of which required quite a bit of thinking before they could be figured out.

Like every game hero this year, Ada can fire arrows

Like Lara Croft, Prophet, and Connor, Ada can fire arrows at her enemies--this time, using a crossbow. While the crossbow is useful enough to take off zombie heads and multiple enemies in a row, it also plays it's part in some of the puzzles. And in true Resident Evil style, not only is ammo limited, the reload time is agonisingly slow when you're up against a pack of zombies.

Ada's campaign is single player only

Unlike the other campaigns which can be played cooperatively, Ada's campaign is single player only. That doesn't mean you'll always be on your own--half of our demo was spent with AI-controlled Leon and Helena--it just means that other people won't be able to join you as they can in the other campaigns.

You learn more about Helena's sister


Debra The final part of our Ada demo shed light on the shocking experiments done by Derek C. Simmons on Debra Harper. You come across Debra hatching from sort of egg, and see her sister Helena trying to comfort the human/zombie hybrid. In characteristically cold fashion, Ada shoots Debra with her crossbow, but this triggers a boss battle with Debra that takes place above ground, below ground, and on a mine cart. Again, the boss battle can be difficult if you haven't stocked up on ammo, but thankfully you have AI companions Leon and Helena to help out.

The announcement of Ada's campaign means that Resident Evil 6 just got a third bigger in terms of size, and it looks like it will offer some of the horror and puzzle-solving elements that are so popular with fans of the series. There's plenty more to talk about when it comes to the game, so for more information, check out our preview on the game's new multiplayer mode and customisation options.

[ame="http://www.youtube.com/watch?v=7tictfVP34s&feature=plcp"]Ada Wong Campaign - Resident Evil 6 Video Preview - YouTube[/ame]



[ame="http://www.youtube.com/watch?v=P4or4l3FT7A&feature=plcp"]Ada Wong Zombie Massacre - Resident Evil 6 Gameplay - YouTube[/ame]

Now this I fukks with. I liked Ada's campaigns in RE4.
 
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NovaKane

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More info about Ada and Agent Hunt Mode.
 
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NovaKane

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Official JPN boxart

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Edit: Character chart. Can't read it, but added it anyway :yeshrug:

sokanzu.jpg
 

NovaKane

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Might give mercenaries more burn this time since you're more agile :leon:
 
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teacher

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as long as there's co-op I'm copping during the steam winter sale :scheme:
 
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