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We all hope our respective games on our favorite systems will live up to the hype, or just live up to our own expectations. Sadly, fanboys don't give a shyt if a game is good or not, they just want to say its exclusive
I don't like that, because I see how the community is tricked into buying games, systems, whatever.
You might be tricked into watching a lame ass movie cuz some lame fukk liked it
Now while reviews are not the end all, it is a good indicator if you have no idea what to expect. So lets all post info to help out everyone here.
Killzone: Shadowfall
This mini review goes over that, acknowledges that while also breaking down whats wrong with it
And basically its the same shyt that made the game underwhelming all along anyway. I wish something changed for the better, but unless somebody thinks everyone is lying. This is what KZ:SF is
RYSE: Son of ROME
Dying Light
Killer Instinct
We already know the fighting community is loving this, so I didn't need to repost the obvious.
Titanfall
Knack
Lets see what the official PlayStation magazine had to say about it
And finally we have ourselves DriveClub
http://www.dailymail.co.uk/sciencetech/article-2416402/Forza-Motorsport-5-preview-Xbox-One.html
I'll add more reviews to other games shortly. Feel free to add on yourselves Coli
I don't like that, because I see how the community is tricked into buying games, systems, whatever.
You might be tricked into watching a lame ass movie cuz some lame fukk liked it
Now while reviews are not the end all, it is a good indicator if you have no idea what to expect. So lets all post info to help out everyone here.
Killzone: Shadowfall
Now for anybody who has played a Killzone game (all 6 of you) What killzone had going for it besides decent graphics was the way the game mode(s) worked. It switches between modes on the fly, and it was cool.IGN said:Killzone: Shadow Fall
Massively disappointing. For a game that is so close to release, Shadow Fall needs an awful lot of work needed if it’s going to challenge the big boys of the FPS world. Its gameplay is slow, sluggish and unresponsive, and its map design is hardly fantastic. Killzone is certainly a very pretty game though, and its slick transition between game modes midway through multiplayer matches is a nice touch too. It's a thoroughly underwhelming affair though, and is shaping up to be perhaps the biggest flop in the PS4's launch window.
This mini review goes over that, acknowledges that while also breaking down whats wrong with it
And basically its the same shyt that made the game underwhelming all along anyway. I wish something changed for the better, but unless somebody thinks everyone is lying. This is what KZ:SF is
RYSE: Son of ROME
The controls Crytek claims once you get the hang of it, will be killing enemies fluently. The videos I seen prove that. With that said, it won't be "proven" to the masses until they play it themselves and the Real Gamers have there say. What I have noticed is there hasn't been any other complaints, and toning down the QTE's seem to be a pretty easy thing to accomplish. Crytek has stated from day 1 that its not like that, and on the harder difficulties there is NONE OF THAT. But why believe me, when you can see it for yourself?IGN said:Ryse: Son of Rome
Ryse is a bit of a mixed bag. Its setting is intriguing and devastating, and visually it’s quite stunning, despite its gameplay leaving a little to be desired, often being quite clunky. Timing strikes correctly helps a great deal in making it a slicker experience, and the finishers certainly add a punch to an otherwise mediocre affair. A welcome addition is far better integrated QTE’s, highlighting opponents with the colour according to the button press. Ryse is certainly Xbox One’s dark horse. If they fix the problems, it could prove to be a fantastic experience. It’s quite a sizeable “if” though.
Dying Light
Nobody talks about this game, so nobody would be surprised if it sucked. Similar to PS4 gamesIGN said:Billed as Dead Island meets Mirror’s Edge, I can tell you it’s very similar to one of those, and very unlike the other. Free running is awkward to say the least, mainly thanks to some dire gameplay (I spent half of my time jumping against walls, my character unable to grab the ledge above them) and an environment which hinders rather helps, making fast, smooth parkour an impossibility. Combat is slightly satisfying though, adding a small slice of quality in what was otherwise a pretty terrible experience.
Killer Instinct
What unique about this review is the fact is a person who doesn't like fighting games who says this is good.IGN said:Confession time; I’ve never owned a fighting game. It’s a genre that’s never really interested me, outside of Super Smash Bros. Yet I found Killer Instinct to be an enjoyable surprise. Its gameplay is pretty smooth, with each character having not only individual moves, but an individual style, and it’s pretty to boot. An unexpectedly good demo, and one I'm keeping an eye on.
We already know the fighting community is loving this, so I didn't need to repost the obvious.
Titanfall
Only thing needed to be said is this is not a PS4 gameIGN said:As of right now, this is the must play game of next year. It would be easy to understate just how good Titanfall is, despite the short amount of time I got with it. While it resembles Call of Duty at first glance, the inclusion of Mechs and jetpacks have a huge impact on the gameplay. It’s fast, frantic, but most importantly of all, incredibly well balanced. Everyone is rewarded with a chance in the Titans, yet despite how commonly they appear on the battlefield, I always felt, as a pilot, there was a good chance I could defeat them. There aren’t enough superlatives to describe how fantastic it is, and it's shaping up to be the next big innovator in the multiplayer world.
Knack
Lets see what the official PlayStation magazine had to say about it
So even internally they are like WHAT THE fukk IS DIS shytTY ASS shyt HERE
And finally we have ourselves DriveClub
http://www.dailymail.co.uk/sciencetech/article-2416402/Forza-Motorsport-5-preview-Xbox-One.html
To ensure maximum authenticity, the environment has been laser-scanned and meticulously recreated at 1080p and 60fps. In comparison, the PS4 exclusive Drive Club looked remarkably last-gen - with muddy textures and the demo riddled with environmental 'pop up'.
I'll add more reviews to other games shortly. Feel free to add on yourselves Coli