Moose_Greyjoy
I DO Not Sow
Not to mention the game is a download game that is about 45 mins long and they was charging $15
Only reason I never checked it out
Not to mention the game is a download game that is about 45 mins long and they was charging $15
I just looked that sh!t up on Youtube. Journey PS3 Gameplay - YouTube
Is that medieval Iraq? Sh!t looks like a training simulator for terrorists.
@Loose... my nikka was this really thread worthy though?
Who cared about this game? And how can a DLC only game bankrupt a company?
I thought the point of DLC only games was to minimize cost. The devs/creators of this game are idiots to think some niche "artistic" boring game like this would line their pockets.
I just looked that sh!t up on Youtube. Journey PS3 Gameplay - YouTube
Is that medieval Iraq? Sh!t looks like a training simulator for terrorists.
crackdown orbs:
kills are usually improved by gaining experience orbs, which are released from defeated enemies. The type of orb released varies, depending on how the player dispatched the foe; for instance, killing an enemy with a gun will earn Firearms orbs, while running them over with a vehicle earns Driving orbs. More powerful enemies release more experience orbs. However, Agility orbs are awarded differently: they can be earned by either climbing buildings and seeking them on rooftops, or by killing an enemy from a high altitude. The player can also compete in "rooftop races"a race through a series of waypoints across the rooftops of Pacific Cityor car races to gain Agility and Driving orbs, respectively.[3] A few special orbs, well-hidden, increase all character abilities when found.[3] A final way to collect orbs is by earning Xbox Live Achievements, which rewards the player with orbs from every skill category. Each skill has five levelsbeginning with zero stars, and ending with fourwith a numeric gauge on the display to indicate how close the player is to the next level.
So this is one of those threads where despite a game being critically acclaimed, it "sucks" because it didn't bank the devs millions of dollars??
What's the point of this?
So this is one of those threads where despite a game being critically acclaimed, it "sucks" because it didn't bank the devs millions of dollars??
What's the point of this?