Jedi Survivor is 648p 47FPS in performance mode on PS5

MeachTheMonster

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In the (default) 30fps resolution mode, resolution scales dynamically from 972p (45 percent of 4K) at worst to 1242p at best (looking directly up at the sky, 57.5 percent of 4K). Cutscenes offer more resolution, at up to 1440p.

As you might expect, the 60fps performance mode uses a lower range of internal resolutions, with menus suggesting a 1440p target (in comparison to a 4K target for resolution mode), but actual pixel counts revealing numbers between 648p and 864p upscaled with FSR 2 to 1440p. It's rare to see sub-720p internal resolutions on PS5 as we do here, but cutscenes do at least switch to a 30fps cap and therefore run at higher resolutions.
:wow:
 

The Mad Titan

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Crazy I hear people are playing the game in quality mode instead of performance too. Enjoy that smooth 4k 30 with a action game :blessed:

:jbhmm:


I haven't seen one the game should have been delayed comment either.

And if not for brother meach no one would have reported the news...


But red fall...

:sas2:
 

Pull Up the Roots

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Crazy I hear people are playing the game in quality mode instead of performance too. Enjoy that smooth 4k 30 with a action game :blessed:

:jbhmm:


I haven't seen one the game should have been delayed comment either.

And if not for brother meach no one would have reported the news...


But red fall...

:sas2:
It's almost like the general gamer doesn't know or mind the difference.
You dudes are just shameless :mjlol:
 
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