IGN said Resident Evil 6 had too much action

Fatboi1

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I just beat that shyt in one go. you are officially deemed at as :hamster: status of this gaming shyt.

Nah what happened was the game kept repeating the same shyt over and over. I would put the rod in a zombie, watch dude get shocked when he grabbed it and then after a few times shoot the eyes but he kept regenerating. I didn't peep you could carry the rod over to him and kill him.
Beat leon's finally.

6/10 for his campaign.
 

Deafheaven

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naw you blow his stomach out and after you do that 2-3 times they will automatically make him grab the rodded one. you then pick up the rod stick it in another zombie and repeat. simple b. hours :russ:
 

Fatboi1

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naw you blow his stomach out and after you do that 2-3 times they will automatically make him grab the rodded one. you then pick up the rod stick it in another zombie and repeat. simple b. hours :russ:

LOL well I counted his other forms in that allotted time I stated cuz he had like 19 different forms and shyt. I was getting :mad: @ the part where you fought him while he was running alongside the train. Once he rammed that opposite train off the tracks then turned around and charged at you a breh ain't have no more bullets. :mindblown:
 

Deafheaven

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LOL well I counted his other forms in that allotted time I stated cuz he had like 19 different forms and shyt. I was getting :mad: @ the part where you fought him while he was running alongside the train. Once he rammed that opposite train off the tracks then turned around and charged at you a breh ain't have no more bullets. :mindblown:

I admit I fell for that one too. I had to the shut the game off on some "you fukking kidding me:what:" shyt since I wasn't expecting even more fukkery.
 

Mensch Fontana

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Game is stellar. AAA title. No complaints about this game outside of navigating menus during firefights to switch to nades. Having fun with all the campaigns and the game feels liek resident evil. For the nostaligic RE fans, Leons campaign is Pure resident evil. Its undeniable. They gave the fans a bit of everything in this one and it shows. Awesome seeing zomebies with heat. Awesome melee attacks and sneak attack kills. There is nothing to dislike about this game and everyone should be playing it.

:huh: doesnt up and down on the dpad switch to nades/meds
 

Tom

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Just ended Leon's campaign and was thoroughly impressed. I don't see how anyone who enjoyed RE5 could shyt on RE6. My only complaint about Leon's campaign is that there were no daylight levels (sue me, daylight better showcases the visuals imo). The last two chapters were 100x better than the first 3. Graphically and gameplay wise the game is a huge step up from RE5. RE5, while a great game felt like u were controlling a tank when moving ur character. U feel much lighter and agile in this game, ur feet are no longer stuck to the ground. The facial expressions and hair movement are better in RE6 also.

Fatboi1 is complaining about the difficulty of simple boss fights n shyt tho....:why:

These same cats who praise the OG RE games for not holding your hand all the way through telling you what to do are complaining about this. If the game did indeed tell you exactly what to do for that last boss fight then you'd be complaining about it being too easy. nikkas who complain about difficulty are bytches, maybe u should play on Amatuer bro (which is what u probably were playing it on anyway :facepalm: )

Overall I enjoyed it. The ppl rating this game 3/10 and what not are basically Survival Horror enthusiast who want the game to be like RE1.......I hope this game sells well so they can continue to put out action packed RE games like this in the future. I don't want that slow paced Silent Hill BS. Hopefully Claire is in the next one.

:manny:


Leon's story alone took me about 7 hours and 45 minutes to complete. Which is basically the length of 95% of most single player action games (Uncharted, Gears, Alan Wake etc) and that alone would have been worth a $60 purchase (people pay the same for sports games with just updated rosters and a few new animations, RE6 offers way much more for the same price) Gonna wait a while before I start Chris's campaign, backlog cray and I wanna finish a few other games before I start it. Got about 4 more missions to complete before I finally get that trophy in Battlefield 3 for ending the single player on Hard.
 

Fatboi1

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Just ended Leon's campaign and was thoroughly impressed. I don't see how anyone who enjoyed RE5 could shyt on RE6. My only complaint about Leon's campaign is that there were no daylight levels (sue me, daylight better showcases the visuals imo). The last two chapters were 100x better than the first 3. Graphically and gameplay wise the game is a huge step up from RE5. RE5, while a great game felt like u were controlling a tank when moving ur character. U feel much lighter and agile in this game, ur feet are no longer stuck to the ground. The facial expressions and hair movement are better in RE6 also.

Fatboi1 is complaining about the difficulty of simple boss fights n shyt tho....:why:



These same cats who praise the OG RE games for not holding your hand all the way through telling you what to do are complaining about this. If the game did indeed tell you exactly what to do for that last boss fight then you'd be complaining about it being too easy. nikkas who complain about difficulty are bytches, maybe u should play on Amatuer bro (which is what u probably were playing it on anyway :facepalm: )

Overall I enjoyed it. The ppl rating this game 3/10 and what not are basically Survival Horror enthusiast who want the game to be like RE1.......I hope this game sells well so they can continue to put out action packed RE games like this in the future. I don't want that slow paced Silent Hill BS. Hopefully Claire is in the next one.

:manny:


Leon's story alone took me about 7 hours and 45 minutes to complete. Which is basically the length of 95% of most single player action games (Uncharted, Gears, Alan Wake etc) and that alone would have been worth a $60 purchase (people pay the same for sports games with just updated rosters and a few new animations, RE6 offers way much more for the same price) Gonna wait a while before I start Chris's campaign, backlog cray and I wanna finish a few other games before I start it. Got about 4 more missions to complete before I finally get that trophy in Battlefield 3 for ending the single player on Hard.

The difficulty wasn't hard per se, it's just that the FINAL boss for Leon's campaign was weird. It was as if the game was ambiguous as to how to kill it. There was repeated QTE's, and other things going on that made it look like you were hurting it but then I realized I was just wasting time. I agree that the game did get better at chapter 4 and up. The game still has issues that I can't ignore such as the really close camera and the lack of a tutorial level(The prelude didn't tell me most of the shyt I learned.)

Some moves such as hitting RB+X to quickly convert herbs to pills, aiming and pressing B(O for PS3) to mark enemies for your partner, quickly tapping A to get up faster after a knockback, dash 180 slides etc weren't really explained well. All those are kind of important yet they only appear on a brief loading screen halfway into the game and some I learned from gaming forums. I could see why someone gets put off from the game at first because these are imo necessary mechanics that should be learned. I do think they should just make these RE games with all this action a spin off game or something because it's an entire change from what the RE vets came up with. They should make the mainline RE's like this.
[ame="http://www.youtube.com/watch?v=O7Fzar5aPRs"]Resident Evil 4 Original Version Trailer No1 - YouTube[/ame]
This is how RE4 would've been. They could've made this Uncharted-esque game the operation rac00n city game or something since it's already out.

No matter how "good" they make RE with this type of gameplay, it's still digressing from it's original essence. I played leon's entire campaign and not once did I feel like I was in grave danger. The fact that there is an AI partner with you that rides shotgun throughout the whole game takes away the scare factor. It's no reason to be afraid because she can DDT zombies for you and Leon and gang seemed to have trained with Jean-Claude Van Damme. They should've made co-op a separate mode with it's own arching story that wasn't canon to the campaign ala Uncharted 3 MP adventure mode. Oh well doesn't matter I soon will be getting my hands on Zombiu for WiiU; that looks like it will be an authentic zombie survival horror game and not a zombie action game.

Devs these days are far too eager to placate casual gamers who say their original games suck by making their sequels all flashy with one button to press for cool shyt to happen.
This happened with UC3 MP, RE series, Killzone series, Halo 4 seems to be going in that way but it looks like they may pull it off.

It's like imagine Battlefield 4 being made with small ass maps, lock on aim, no recoil, kill streaks and less vehicles to cater to a bigger COD crowd. Now don't you think older BF vets would be vexed?? It would sell millions but disappoint a lot of older fans because it may be somewhat good but that type of drastic change would be unwarranted.
 

Tom

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Yeah, Zombies with guns is a no no (even tho Romero had zombies with guns in the OG "Day of the Day" in the 1980s) but gimmie some magical ghost to shoot at instead :why:


What u want in that video has already been done with Alan Wake (which was dope) if U want that then play it bro. I like my RE with epic action, don't really miss the old ish at all. (And I say this as I'm currently playing through my first playthrough of Resident Evil remake on the Wii)


Son we fighting Zombie T rex's and giant Bumble bees now, miss me with that small scale cheap thrill bullshyt
 

Fatboi1

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Yeah, Zombies with guns is a no no (even tho Romero had zombies with guns in the OG "Day of the Day" in the 1980s) but gimmie some magical ghost to shoot at instead :why:

That version of RE4 wasn't made so no one knows what would've been the reason for ghosts. The thing is the so called "zombies" with guns in Chris' campaign aren't zombies but are humans infected with a different virus than the ones Leon usually kills.
 

Tom

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Nobody complained about nikkas not really being zombies when 28 weeks/days later dropped

The Crazies


Zombies even had emotions in Fido

:leon:

Maybe u should stop stereotyping zombies breh, fukking racist
 

Fatboi1

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Nobody complained about nikkas not really being zombies when 28 weeks/days later dropped

The Crazies


Zombies even had emotions in Fido

:leon:

Maybe u should stop stereotyping zombies breh, fukking racist

:troll:
Okay breh now we are comparing RE to movies and shyt.

I think the next RE should be a FPS with hordes of zombies attacking you like in L4D. That'll be OVER THE TOP action right?
:childplease:
 
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