If there was a button that would give you $1,000 each time you push it with a 1% chance of dying

Ghost Utmost

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The most you could possibly get is $99K before certain death

And you everything after $50K is more likely than not to kill your ass

You gotta be the brokest, least responsible person to entertain something like this

One million per press is probably a better set up. At least then you're risking it all for something that can change the lives of those you leave behind
 

itsyoung!!

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The most you could possibly get is $99K before certain death

And you everything after $50K is more likely than not to kill your ass

You gotta be the brokest, least responsible person to entertain something like this

One million per press is probably a better set up. At least then you're risking it all for something that can change the lives of those you leave behind
Thats.. not how %s work..
 

Ghost Utmost

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Thats.. not how %s work..

There are 100 marbles

99 are green. One is orange

Orange kills you. Green is worth $1K

If you could possibly do it the best way imaginible: you pull all 99 green in a row

Not likely

Once you get to 50 wins in a row, you are now pulling with a less than 50% chance of success. Closer and closer to definitely losing with each draw

Maybe COMPUTER RNG works differently than that but having a 1% chance is exactly what I described above. The RNG is trying to REPLICATE the marble scenario. And it could be said that RNG is synthetic. Fake.
 

B86

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I've played those pump the balloon games where you keep pumping to gain money but trying to avoid popping the balloon...based on my luck and the balloon seeming to pop on me everytime before I even get to 30 pumps, I'ma leave the life or death version alone...
 

Umoja

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There are 100 marbles

99 are green. One is orange

Orange kills you. Green is worth $1K

If you could possibly do it the best way imaginible: you pull all 99 green in a row

Not likely

Once you get to 50 wins in a row, you are now pulling with a less than 50% chance of success. Closer and closer to definitely losing with each draw

Maybe COMPUTER RNG works differently than that but having a 1% chance is exactly what I described above. The RNG is trying to REPLICATE the marble scenario. And it could be said that RNG is synthetic. Fake.

It doesn't work that way but on principle you are correct.

Each time you draw, the chances of death would be 1/100. It is just that if you do it often enough, the odds are you will draw orange at some point.

It is like flipping a coin.

You would have to be a fool or desperate to risk your life for 1k.
 

itsyoung!!

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There are 100 marbles

99 are green. One is orange

Orange kills you. Green is worth $1K

If you could possibly do it the best way imaginible: you pull all 99 green in a row

Not likely

Once you get to 50 wins in a row, you are now pulling with a less than 50% chance of success. Closer and closer to definitely losing with each draw

Maybe COMPUTER RNG works differently than that but having a 1% chance is exactly what I described above. The RNG is trying to REPLICATE the marble scenario. And it could be said that RNG is synthetic. Fake.
You wrote all that and still wrong...


the question is direct - would you hit a button that gave you $1,000 but you had a 1% chance of dying


Meaning that every time you hit it, its a 1% chance.. you could be extremely lucky and hit it a million times and win every time, or someone not that lucky could die on the first try..

i cant believe this needs to be explained :snoop:
 

jj23

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There are 100 marbles

99 are green. One is orange

Orange kills you. Green is worth $1K

If you could possibly do it the best way imaginible: you pull all 99 green in a row

Not likely

Once you get to 50 wins in a row, you are now pulling with a less than 50% chance of success. Closer and closer to definitely losing with each draw

Maybe COMPUTER RNG works differently than that but having a 1% chance is exactly what I described above. The RNG is trying to REPLICATE the marble scenario. And it could be said that RNG is synthetic. Fake.
You are using the premise that the marbles are being pulled out each time and increasing probability of pulling the orange marble.

OP needs to clarify if that's the case or if the probably is constant. (1% each try)
 
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