Helldivers 2 (Arrowhead, PS5/PC, 2024) (NEW UPDATE WITH NEW ENEMY OUT NOW)

Gizmo_Duck

blathering blatherskite!
Joined
Aug 15, 2018
Messages
77,498
Reputation
6,031
Daps
165,174
Reppin
Duckburg, NY
IMG_0463.png
 

Waldo Geraldo Faldo

Superstar
Supporter
Joined
May 28, 2012
Messages
4,201
Reputation
1,070
Daps
14,814
Reppin
The Cloud
Didn’t even realize helldivers 2 was still putting up these types of numbers, not even a huge expansion released neither :whoo:

helld.jpg
I saw 120k earlier today on PS5

I would say ever since the Illuminate arrive the game has been hover above 80k every time I get on.
 

OneManGang

Veteran
Joined
May 1, 2012
Messages
18,592
Reputation
4,326
Daps
73,050
Do I need to hop back on this game? :whew:

I was playing on PC, can I link my PC account to the PS5?
 

Rice N Beans

Junior Hayley Stan
Supporter
Joined
May 5, 2012
Messages
11,227
Reputation
1,685
Daps
23,239
Reppin
Chicago, IL
Whereas the new bug stuff is certainly a welcome difficulty bump, they need to make better sense of the difficulty. Every breach on SD10 is - at minimum - like 3 Impalers, 7 Chargers, 4 Bile Titans, and the Shrieker swarms on top of throwing the smaller fodder at you. It's a poor difficulty crutch that in reality only serves as a loadout dump mechanic. It isn't hard' it's just annoying you need to constantly empty strat resources and the nutty spawnrates generally out-muscle strategem time management.

The other side of that is the Mega Nests make perfect sense. As big of a task as it can be. destroying it is a choice on your time, and there's solutions to those with closing the holes.

And they still haven't fixed the sound cues for the big enemies. :martin: Getting tired of being snuck up on. Lizzo sized Chargers running at you more quiet than a mouse wearing socks tiptoeing on carpet.
 
Top