Hats off to Arrowhead I know they had one hell of a year. Incredible highs, navigated the hell out of their lows and learned a good deal about their game and approach.
Lastly, for a 100+ developer team to have 3 factions that play entirely different and players approach has to change for each, this is almost like three different games in one package.
Lastly, for a 100+ developer team to have 3 factions that play entirely different and players approach has to change for each, this is almost like three different games in one package.