Helldivers 2 (Arrowhead, PS5/PC, 2024) (NEW UPDATE WITH NEW ENEMY OUT NOW)

Deezay

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It's seems like it for real
The bots bout to take a foothold, again.
The game master didn't like that last major order getting finished that fast with the bugs. Lol!

Bout to hop on later and see where we at in this war.
 

jaydawg08

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Its defend 10 planets. We been at like 2-3 outta 10 all weekend.

Finna uninstall this shyt tho cuz playing with randoms higher than difficulty 5 is a waste of time
This was always my question before I bought this game.. Between work and my kid, I don't have a ton of time to grind in a game like this. And would probably end up playing with randoms.

Wasn't sure if it was worth it to do that.
 

Detroit Wave

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This was always my question before I bought this game.. Between work and my kid, I don't have a ton of time to grind in a game like this. And would probably end up playing with randoms.

Wasn't sure if it was worth it to do that.
Its fun and def worth the price they charging but its better with friends or even just randoms who use voice comms.
 

Deezay

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# 🛠️ PATCH 01.000.300 ⚙️

## 🌍 Overview
For this patch, we have made improvements and changes to the following areas:
* Balance changes to weapons, stratagems, and enemies
* Change to the Spread Democracy mission
## ⚖️ Balancing
**General**
* Armors with armor rating above 100 now also reduce damage on headshots.
* Victory poses will now only play for the extracted. (No stolen valor on my ship.)

**Primary, Secondary, & Support Weapons**
* CB-9 Exploding Crossbow
* Slightly smaller explosion
* Increased stagger
* Decreased number of maximum mags from 12 to 8
* Increased number of magazines received from resupply from 6 to 8
* Slight reduction in ergonomics
* Muzzle velocity increased
* LAS-99 Quasar Cannon
* Increased recharge time by 5 seconds
* BR-14 Adjudicator
* Full auto is now the default fire mode
* Reduced recoil
* Increased maximum mags from 6 to 8
* Increased number of magazines received from resupply from 6 to 8
* Now placed amongst assault rifles
* Laser Cannon
* Slightly increased damage
* Slightly reduced damage versus large volume bodies
* SG-8P Punisher Plasma
* Decreased maximum mags from 12 to 8
* Increased amount of magazines received from resupply from 6 to 8
* Increased projectile speed, but will still keep a similar range
* Decreased damage falloff on the explosion
* Now placed in the energy weapons category
* ARC-12 Blitzer
* Increased shots per minute from 30 to 45
* Now placed in the energy weapons category
* R-36 Eruptor
* Decreased number of maximum mags from 12 to 6
* Explosion damage drops off slightly faster
* LAS-16 Sickle
* Decreased amount of magazines from 6 down to 3
* Scythe
* Increased damage from 300 to 350
* Decreased max number of mags from 6 down to 4
* Railgun
* Increased armor penetration in both safe mode and unsafe mode
* Stagger force slightly reduced
* MG-101 Heavy Machine Gun
* Third person crosshair enabled
* Diligence Counter Sniper
* Damage increased from 128 to 140
* Ergonomics improved
* Diligence
* Damage increased from 112 to 125
* P-19 Redeemer
* Slight increase in recoil
* Peacemaker
* Increased damage from 60 to 75
* Senator
* Increased damage from 150 to 175
* Speedloader added when reloading on an empty cylinder–speeds up reload on empty considerably
* Dagger
* Increased damage from 150 to 200
* Liberator
* Damage increased from 55 to 60
* Liberator Concussive
* Damage increased from 55 to 65
* Dominator
* Damage decreased from 300 to 275
* Guard Dog Rover
* Decreased damage by 30%
* Guard Dog
* Slight increase in damage
* Burning damage reduced by 15%
 

br82186

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Messaged one player calling him/her a p*ssy for killing me and leaving the game when I didn't even shoot at them smh.

Update: breh messaged and called me a f-ggot, so I said fcck it and reported him, not because of what he said, but I just wanted to be a dikk lmao. Also lied and put in the report that he called me the n-gga
 
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Gizmo_Duck

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