Greetings, future Helldivers. It's Katherine, Arrowhead's social media and community manager, back again to bring you new Helldivers 2 gameplay details: a more in-depth look at our cooperative play* and combat.
After your Helldiver defrosts on your ship, you and your squadmates must prepare for a mission by customizing your armor, your weapons, and your stratagems together.
Creating your loadout feels like part of the mission prep: changing your weapon to suit not only your appetite for destruction but the mission and enemy types you might encounter. Your greatest aids as a Helldiver are stratagems: powerful tools that can be summoned with short button combinations. Everything from airstrikes to Hellpods containing bigger, badder weapons to defensive gear and extra supplies are at your fingertips.
When selecting stratagems, it'll be essential to coordinate with your team to select the best possible load-outs for the enemies and mission type. If you're going up against armored enemies, like the Terminid Charger, you or a squadmate can equip armor-piercing weapons, like the AT-48 Recoilless Rifle or the AC-8 Autocannon, which feature a teammate-assisted reload to keep battles even more chaotic.
But don't sleep on those defensive stratagems either. While one Helldiver is handling the heavy fire, another Helldiver can call down a shield generator to protect teammates as the enemies push back. In a four-person team, you'll be able to select a mix of stratagems and weapons that will lead to a unique victory every time.
Once your Hellpod lands on a planet, you can start calling in support stratagems, which include more powerful weapons, shield generators, and supply backpacks.
Each member of your squad can play according to their own style: some of you will charge into the fight, others will call down a sniper rifle stratagem and maintain a safe distance while picking off the enemies. You can even sneak past encounters if your team moves carefully. You're all free to decide how you want to spread Managed Democracy: up close and personal, or with tactical oversight.
There’s not only cooperative combat, but you’ll have cooperative objectives to tackle with your team as well. You’ll be able to share locations with each other and move together across the map. You’ll also encounter optional objectives to complete, requiring a small detour with your teammates, and of course, requiring more ammunition. But you’ll be rewarded for your efforts.
Freedom. Peace. Managed Democracy. Your Super Earth-born rights. The key pillars of our civilization are under attack from deadly alien creatures conspiring to destroy your planet and its values.
The Helldivers must take on the role of peacekeepers in this Galactic War and protect their home planet, spread the message of Democracy and repel the hostiles by force.
Decide how to take down each enemy surge using a multitude of offensive and defensive tools.
Need to take out a massive onslaught of Terminids in one go? Call in a hellpod drop a 500KG bomb, leaving behind only liberated bug corpses. Need to lay down a defensive perimeter? Bring in an Anti-Personnel Mine Deployer to boobytrap the battlefield.
As you complete missions, you can upgrade your ship and build an even more impressive arsenal. Everything from shield generators, to turrets, to large-scale airstrikes can be used to give your team the upper-hand.
They say everything is better with friends, especially when it comes to raining destruction down on the enemies of Liberty! Be warned though: for maximum challenge and collaboration, friendly fire is always on. Communicate with your squadmates and make sure your arsenal only takes down your adversaries.
wonder if they will price it at $70
is it not considered an indie game like the first one no mo?
shyt really is Starship Troopers The Game
Day 1
Thought so!At least they don’t have to worry about getting sued considering sony own both the IP’s
Thought so!
Why not just use the Starship Troopers IP then?
edit: guess they don't wanna have to pay the producers
Theres another starship troopers game coming out this year too lol
wonder if they will price it at $70
is it not considered an indie game like the first one no mo?