Godfall | PS5/PC | 11/12/2020

Fatboi1

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:mjlol:
You would think some of these cats never played Tenchu or For Honor.
shyt...any 3rd person game with melee, for that matter.


RigidDigitalClownanemonefish.gif

Souls game.

"wHy cAnT tHeY mAkE nEw GaMeS!?"
 

kdslittlebro

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Yeah, SEVEN seconds from a gif and the game is bullshyt. :mjtf:


Y’all can joke all y’all want won’t make this game look any better

I haven’t and probably won’t play it so idk if it’s BS or not :russ:


RigidDigitalClownanemonefish.gif

Souls game.

"wHy cAnT tHeY mAkE nEw GaMeS!?"

God of War Director Compares Combat to Dark Souls | Game Rant

Y’all seem like y’all haven’t played a souls game more than I seem like idk what I’m talking about :mjgrin: doesn’t have to be a carbon copy to be souls like.

:wow:
 

Fatboi1

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I haven’t and probably won’t play it so idk if it’s BS or not :russ:




God of War Director Compares Combat to Dark Souls | Game Rant

Y’all seem like y’all haven’t played a souls game more than I seem like idk what I’m talking about :mjgrin: doesn’t have to be a carbon copy to be souls like.

:wow:
Combat being souls like doesn't mean the entire game is "souls like". You don't even know if THIS game is like that. God of war's COMBAT being compared to Souls doesn't mean everything else is SOULS like.
 

kdslittlebro

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Combat being souls like doesn't mean the entire game is "souls like". You don't even know if THIS game is like that. God of war's COMBAT being compared to Souls doesn't mean everything else is SOULS like.


Combat is 90% what I care about :dwillhuh: it’s a new IP it’s not like there’s an established lore for me to care about. And it’s a game. Gameplay is king
 

Fatboi1

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Combat is 90% what I care about :dwillhuh: it’s a new IP it’s not like there’s an established lore for me to care about. And it’s a game. Gameplay is king
And my point is you can't determine what the game is like from a seven second GIF. What are you even arguing with me for? Lol
 

kdslittlebro

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And my point is you can't determine what the game is like from a seven second GIF. What are you even arguing with me for? Lol


You quoted me :mjlol: and I literally said it LOOKS like bullshyt. Obviously they put out that footage expecting some positive feedback on what it LOOKS like, which it has gotten. So there shouldn’t be an issue with some ppl having negative feedback on what it LOOKS like

But we not arguing we’re discussing the game in the OP. It’s possibly the first brand new game footage of the PS5 so it’s a slightly big deal
 

Fatboi1

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You quoted me :mjlol: and I literally said it LOOKS like bullshyt. Obviously they put out that footage expecting some positive feedback on what it LOOKS like, which it has gotten. So there shouldn’t be an issue with some ppl having negative feedback on what it LOOKS like

But we not arguing we’re discussing the game in the OP. It’s possibly the first brand new game footage of the PS5 so it’s a slightly big deal
Nvm man you completely missed my point
 

kdslittlebro

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Nvm man you completely missed my point


I get exactly what you’re saying. What’s the point of this thread then? There’s nothing to speak on other than some aesthetics. Might as well Dead the thread :yeshrug:
 

Fatboi1

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I get exactly what you’re saying. What’s the point of this thread then? There’s nothing to speak on other than some aesthetics. Might as well Dead the thread :yeshrug:
Because there's info on the game in the OP describing the game and more in this article.
Godfall's Combat Makes the Most of the PS5 Controller - IGN

Right from the article:

It’s an action-RPG that focuses on what developer Counterplay Games calls the “looter-slasher” experience; that's essentially all about smashing up enemies so you can loot better augments and armour pieces for your hulking, flamboyant fantasy knight whose mission is to stop the apocalypse.

Lee also says that the small changes made to the PS5 controller - compared to the PS4 one - will help enhance the combat in Godfall. The haptic feedback he mentions replaces the rumble of previous DualShock controllers as it can give the feel of different surfaces, like sand and concrete, while the adaptive L2 and R2 triggers will be able to give different resistances depending on the action - the leading example being the feeling of pulling back a bow. Lee also took the time to detail a little more how Godfall’s combat is designed.

Very different from simply being a "souls" game(as if that's bad in itself.)
 

MeachTheMonster

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I kinda like the idea of a mele focused borderlands game.

My only concern is how much single player support there will be in the game. Not a big fan of Co-op focused games.
 

kdslittlebro

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tjax03

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Where are y'all seeing that it's a Souls Game?

just look at the combat.

They all the same.

big boss, lock on, dodge attacks, dont get one shotted to death, rinse, repeat.



sick of that shyt.


Imma Be glad when cyberpunk comes out.
 

hotbeezie

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just look at the combat.

They all the same.

big boss, lock on, dodge attacks, dont get one shotted to death, rinse, repeat.



sick of that shyt.


Imma Be glad when cyberpunk comes out.


Don’t forget the stamina meter that won’t let you hack n slash...in a hack in slash game
:stopitslime:...:mjlol:
 

Deezay

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just look at the combat.

They all the same.

big boss, lock on, dodge attacks, dont get one shotted to death, rinse, repeat.



sick of that shyt.


Imma Be glad when cyberpunk comes out.
So you got that off of one clip? :hhh::russ:
a gif at that...:mjlol:
I see the reach never ends around this muhfukka. :wow:
 
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