Do You Have Video "Gaming Disorder," A Newly Recognized Mental Health Condition?
Who believes that playing video games can become a mental health disorder? Yes, the World Health Organization, that's WHO will in 2018.
"Gaming disorder" isn't a game or the name of a game. And it isn't when your "Yes" or "Start" button on your PlayStation controller fails to work, your character is really messy and leaves equipment all over the screen, or you are surrounded by microwaved burritos while playing. Instead, the beta draft of the WHO's forthcoming 11th update of International Classification of Diseases (ICD-11) now includes "gaming disorder" along with the following description:
Gaming disorder is characterized by a pattern of persistent or recurrent gaming behaviour (‘digital gaming’ or ‘video-gaming’), which may be online (i.e., over the internet) or offline, manifested by: 1) impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context); 2) increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities; and 3) continuation or escalation of gaming despite the occurrence of negative consequences. The behaviour pattern is of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning. The pattern of gaming behaviour may be continuous or episodic and recurrent. The gaming behaviour and other features are normally evident over a period of at least 12 months in order for a diagnosis to be assigned, although the required duration may be shortened if all diagnostic requirements are met and symptoms are severe.
Being in the ICD-11 will mean that it will officially become a health condition, a diagnosis that can be used by doctors, other health care workers, and insurance companies. Some may even call it a label.
Before you get too Madden about this, keep in mind that this is not saying that playing video games is a mental disorder. Plenty of well-adjusted individuals play video games. Depending on the game and when, how often, how long, why, and where you play it, video games can be a safe way of improving hand-eye coordination, enhancing problem solving abilities, relieving stress, connecting people, and living out fantasies as covered here by Daphne Bavelier, a Professor at the University of Geneva:
Do You Have Video "Gaming Disorder," A Newly Recognized Mental Health Condition?
be careful out there brehs......
Who believes that playing video games can become a mental health disorder? Yes, the World Health Organization, that's WHO will in 2018.
"Gaming disorder" isn't a game or the name of a game. And it isn't when your "Yes" or "Start" button on your PlayStation controller fails to work, your character is really messy and leaves equipment all over the screen, or you are surrounded by microwaved burritos while playing. Instead, the beta draft of the WHO's forthcoming 11th update of International Classification of Diseases (ICD-11) now includes "gaming disorder" along with the following description:
Gaming disorder is characterized by a pattern of persistent or recurrent gaming behaviour (‘digital gaming’ or ‘video-gaming’), which may be online (i.e., over the internet) or offline, manifested by: 1) impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context); 2) increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities; and 3) continuation or escalation of gaming despite the occurrence of negative consequences. The behaviour pattern is of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning. The pattern of gaming behaviour may be continuous or episodic and recurrent. The gaming behaviour and other features are normally evident over a period of at least 12 months in order for a diagnosis to be assigned, although the required duration may be shortened if all diagnostic requirements are met and symptoms are severe.
Being in the ICD-11 will mean that it will officially become a health condition, a diagnosis that can be used by doctors, other health care workers, and insurance companies. Some may even call it a label.
Before you get too Madden about this, keep in mind that this is not saying that playing video games is a mental disorder. Plenty of well-adjusted individuals play video games. Depending on the game and when, how often, how long, why, and where you play it, video games can be a safe way of improving hand-eye coordination, enhancing problem solving abilities, relieving stress, connecting people, and living out fantasies as covered here by Daphne Bavelier, a Professor at the University of Geneva:
Do You Have Video "Gaming Disorder," A Newly Recognized Mental Health Condition?
be careful out there brehs......