A new campaign has started for TimeSplitters 4 that has reached the attention of Crytek's higher-ups. Even former Free Radical members are intrigued about the new campaign that is aiming to hit 100,000 fans to help get TimeSplitters 4 made.
The Facebook page is a collaborative effort from gamers coming together to get Crytek to see that fans really do want and will pay for a TimeSplitters 4. The campaign sees the group utilizing social media, news aggregators and gaming websites to help promote the campaign and I get the feeling that it just might work.
Former Free Radical member Graeme Norgate, the composer on previous TimeSplitter games, says he'll contribute a victory theme song to the campaign if it reaches its goal of 100,000 fans. A senior Crytek artist also says he'll contribute a character design for TimeSplitters if they can get more than 1,000 likes on the Facebook page. As of the writing of this article they're currently at 780 likes.
In a recent interview with CVG Crytek president, Cevat Yerli was apprehensive about going the Kickstarter route (and realistically, they don't need to because TimeSplitters 4 doesn't need to be a $10 million dollar project) but Yerli doesn't think publishers will buy the idea that there is a big enough market for a TimeSplitters 4. That seems like the perfect opportunity for EA to dump a few million from their marketing budget and gain back some face by backing an XBLA or PSN rendition of TimeSplitters 4. It could work...it could work!
There's also the concern that TimeSplitters 4 faces stiff market competition from all the serious me-too military clones. I'm sure true fans are skeptical about the game turning into another serious Call of Duty style shooter, which is just something we don't need right now.
Anyways, gamers, for the moment, are just coming together and signing petitions, boosting up reddit threads and hijacking news aggregators to spread the word about the TimeSplitters 4 Facebook campaign. I definitely want to see how far this will go and what sort of results will come out of this. As mentioned, this would be the perfect time for EA to save some face with a community who dreadfully hates them.
You can learn more by visiting the Official TimeSplitters 4 Facebook Fan Page.
Let's get this cracking, My Brehthrens!!!
As I was saying...
TimeSplitters Rewind Is Still Moving Forward, Big Announcement Inbound
TimeSplitters Rewind is a project based on the
TimeSplitters intellectual property. It's being worked on by members of the gaming community as well as former members from Free Radical Design, the studio that was in charge of developing the first three
TimeSplitters games. Given Crytek's recent shake-up there's been some concern over what would happen with
TimeSplitters Rewind, and we now finally have an answer.
Blues News rolls out an account of the events, as the project is still moving forward. There's also a big announcement inbound regarding the game.
For those that don't know, Crytek is in charge of the
TimeSplitters IP after bringing in Free Radical Design under their fold. The studio was changed into Crytek UK, and while Crytek, the parent company, had no actual plans to do anything with
TimeSplitters, often hinting that if the market interest was there that they would pursue another game for the franchise. However, after
a Facebook petition got underway, it didn't quite result in the sort of development momentum that some gamers had hoped for.
Nevertheless, the dedicated community continued to pursue
TimeSplitters and eventually a new project called
Rewind got under the way, focusing on remaking the multiplayer maps from the previous
TimeSplitters titles, headed up by Michael Hubicka.
Crytek gave the team their blessings to work on the project, however it had to be done for free and they couldn't use any of the assets from the previous games, which meant they had to undergo the painstaking task of recreating all of the game's assets from scratch.
We eventually learned that the game was also
in development for the PS4, and that the team was working to get a playable alpha done as soon as possible.
However, things have sort of taken a striking turn, as Crytek has been in the news lately for their financial troubles.
The company has undergone a massive financial restructuring after reports from back in April indicated that things were not going well. Multiple reports surfaced in June indicating that Crytek's staff were in in disarray and that many
key members had not been paid in months.
Crytek, at the time, denied the rumors. However, later the development
director for Homefront: The Revolution left the company. This was later followed by one of the lead graphics engineers for the CryEngine taking up his ball and heading into id Software's yard to
work on the id Tech 6 engine for the upcoming
Doom game
.
Eventually Crytek came forward to acknowledge that they are closing the Crytek UK and Crytek US headquarters and focusing more on publishing and helping license out the CryEngine. Of course, Crytek UK is where the staff are located working on
TimeSplitters Rewind – they're also the studio name that's still sitting on the
TimeSplitters IP.
Worries mounted that
TimeSplitters Rewind may have fallen between the cracks after Crytek announced that they would be moving away from developing various games, and shifting priorities on projects as well as selling off
Homefront: The Revolution to Deep Silver.
However, Michael Hubicka makes it known that
TimeSplitters Rewind is still moving forward and there is big news inbound. You can learn more by visiting the
official TS Rewind website.