Final Fantasy XV [PS4|XONE]

Mowgli

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Alleged FFXV Spoilers regarding summons, plot, development


Warning: MASSIVE spoilers.

"Gentianas role in the story."
Gentiana is Shiva in human disguise. dogs are Shiva servants.

"who dies? who is final boss?"
Luna and the dad die, final boss is Ardyn, the red head guy
Luna dies
>King dies
Where the f*** is the happy ending then?
Noctis will get to see loli ghost Luna so it's okay. Also his bros are fine.

"can u romance aranea pls answer this"
You can't romance anybody

"What are all the summons, and how do they look?"
Titan, ramuh, carbuncle, leviathan, shiva, ifrit, bahamut.

"is pic related still in the game
and are any of the outfits from Versus XIII in the game?" -> pic http://i.imgur.com/809NrhX.jpg
He's not. If he is, it's literally some unrecognizable unamed side role.
Also I can't promise they're in the game because the costumes are kind of the last thing on the devs mind right now, but it is up for consideration

" What recent changes have they made?"
Nothing they've changed recently would be interesting. They've got a lot of Luna/Noctis flashbacks they made to be thrown around in the last act of the game and they don't know what to do with them really

"Will Noctis become a King?
I guess you could say he becomes King, but doesn't have much to rule over by the end

"Can you explore Lucis and the other cities? how big are the cities"
You only go into Lucis for the final boss fight, so don't get excited about it. The other cities are JRPG town sized, nothing special. Most of the map is empty land.

"Does the game have a lot of towns and cities?"
No

"Give a basic plot outline. The script may not be finalised but you must have some idea."
There's a full script as of nov, its just changing because it's a mess.
>opens 10 years in the future fighting ifrit
>real game starts, being sent off for wedding
>on the way hear city got invaded
>set out to collect weapons of dead kings to be powerful and take back crystal
>also have to catch up to luna who's waking up summons
>when you get to luna red haired guy kills her
>everybody is sad for a while
>red hair guy reveals he's 2000 years old
>Noctis has to sleep for 10 years to gather magic into kings ring to fight him
>Noctis gets out and the group fights him in main city
>Ifrit first, then normal red head, then monster version of him
>Noctis wins
that's it.

"So whats the design like for 10 years older Noctis?"
it's not modeled yet, when you play it now it's just young him. I haven't seen concept art but ghost Regis notes that he looks older, so he probably has new defining features.

"How do summon fights go? Does Noctis really push back Titan with just his sword? Why are the weapons of past Lucis Kings spread throughout the world instead of in Lucis?"
They're like normal boss fights but large scale, and for stuff like titan you have to do mini dungeons around him while he's whailing at you to get to him. You can parry them like any other boss. The weapons are spread out because they're buried in sacred places related to the crystal

"tell me about attires, can you change the clothes?
I know about the suit, anything else?"
You actually can change the party members clothes, but it's pointless, you aren't getting anything that isn't black

"1.Why did they change Regis' design
2.Why did Nomura leave FFXV
3.How long is the game (playtime) and is the map really as big as they say?"
1.Because they had to rewrite a lot of story to cut it down from a trilogy to one game and the dad character got changed a lot. Also to make him look more like the Kingsglave design
2.Because of said Nomura trilogy hopes, and because Square would rather have him on KH3 and FF7 remake. With Nomura it would have been good, but would have taken way more time just to get part 1 out, like an extra 2 years
3.~40 hours right now, but they're trying to bump it to about 50 by strongly encouraging more fetch quests. The map isn't done in a playable form, it's segmented levels right now, some of which work and some don't

"Any dlc they are preparing?
Any info you have on kh3 and ff7r? release date or something?"
Yeah, its coming, but they don't know what yet except one about Gladio since there's almost nothing about him in game. They're more worried about main game now.
No news on those, not a lot of communication about them going on

"1.Is the combat still s***, or are they actually fixing it?
2.why did they change the battle system from E3 2013?"
1.Its virtually identical to how it is when you fight as older Noctis in the plat demo. They changed team specials to L1 from the old demo. If you liked plat demo its fine. If you didn't it's s*** for good.
2.E3 2013 was a proof of concept based on Noruma's version of what the game would have been and nothing more. Tabata was already changing it and the characters/story while it was being made to show at e3.

"Plase tell me they fixed the phantom swords, it's impossible to control that s***. Please say they did."
the swords are a little less like in the first demo now and a little more like when you went final form in KH2 if that makes you feel better. But don't get too excited, its like half way between both

">>Tabata was already changing it and the characters/story while it was being made to show at e3
But Nomura was still the director back then, Tabata said he became the director in December of 2013."
that's not how things like that work. You don't just jarringly shift production like that, its gradual. Nomura did direct the trailer they showed at e3 in 2013

"Is FFXVI being worked on right now? and by who?"
FFXVI is only going to happen if XV does well(this sounds suspect to me but S-E so...)

"I don't believe you. Even if XV only sells 3 millions, XVI would happen, even with a much smaller scale. They're probably working on XVI as we speak."
I can promise you they aren't. Everything is going into XV main team, Other teams are working on 7 remake and KH3. There's nobody sitting around somewhere doing XVI in secret

"The game is being made in Japan with the localization team being in Japan with them. No one believes you"
its been tested in the US in english and in 7 languages in EU right now

"Stella was replaced with Luna and Regis is still in the game, his design changing means nothing towards his role. Prompto design also changed idiot. Kill yourself "
You're treating Luna and Stella like they're comparable. They aren't. As I've said before, a lot of the shift from V13 to 15 was about maintaining an image to keep fans and hype from V13 going, so they needed a blonde chick to replace Stella, and that's Luna. Luna isn't a slightly rewritten Stella, its a completely different character. The point is, things have significantly changed in the game since then. And they're still changing now, 4 months before release

"Do you know anything about the Japanese voice actor of Iedolas? was he changed? i heard he died not long ago."
I don't know much, but they're rerecording a lot of dialogue for the game anyway because it's still in rewrites, especially for the 2nd half. It's in about the same state as bioshock infinite where they showed trailers with the same scenes as the release game, but the release game had 100% different dialogue over a different plot

"How could the game be so unfinished, yet still being worked on, a few months from release? "
It's not normal. The lock for english voice recording is supposed to be in 3 weeks, but they keep re-writing lines. Everybody is nervous as f*** about Sept30 release. Expect big day 1 patch

"Will it have PS4K compatible features?"
Nobody is touching it right now. There's only like 2 hours "playable" on ps4 and xbox version barely turns on. Nobody is thinking about PS4k, just porting and optimizing for PS4. Xbox build is like 3 weeks behind

"You're lying. They already confirmed in December last year that the game is playable from start to finish and all the content was done, and all that all they have left is polishing and debugging."
It was finished and you could play it start to finish on the high end PCs they made it on, but the PS4 port is a mess, and they started design and re-writes after the normal wrap because it's going over like s*** with people, like pick up shots to fix a movie.

">>Nobody is touching it right now. There's only like 2 hours "playable" on ps4 and xbox version barely turns on. Nobody is thinking about PS4k, just porting and optimizing for PS4. Xbox build is like 3 weeks behind.
Oh come on. It would have been delayed to December or early 2017 if that were the case. Come up with more believable bulls***."
I know what it sounds like, but its true

">>There's only like 2 hours "playable" on ps4
But Episode Duscae 2.0 ran fine on PS4. Is that the 2 hours you mean?"
That was given months and months and months of dedicaded care and a 2.0 patch. And believe it or not that part of the game does not actually run as well as the demo right now. Really only the opening 2 hours "run"

Sounds like the game is being held together with glue right now. And those plot points are...yeah.

Lookin spooky out chea :sadcam:
 

Mowgli

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Final Fantasy XV Summarizes Its Gameplay, Weapon Variety, And Battle Actions - Siliconera

Final Fantasy XV Summarizes Its Gameplay, Weapon Variety, And Battle Actions

By Sato . June 24, 2016 . 3:30pm


image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/001_thumb-3.jpg





Transportation methods in the vast world include walking, car, Chocobo, ship, and many other methods.



The Lucis family can exclusively use a warp move called “Shift,” allowing them to freely move around in battle. Shift uses up MP.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/012_thumb-2.jpg





image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/013_thumb-2.jpg




Map Shift allows you to teleport to the location you throw a weapon. Areas that you can Shift to are indicated by an icon, and you’ll get to warp there by the press of a button. When escaping to higher areas, you can take a breather from the battle to recover HP and MP.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/014_thumb-2.jpg





image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/015_thumb-2.jpg




The Shift Break allows you to warp onto a locked-on target and set up an attack. This allows you to lock-on to faraway targets and Shift Break for massive damage. The further away they are, the more damage they take from it.



You can activate Assault (Attack) by the press of a button. The battle system will have you participate in speedy fights while switching through weapons in real-time.



Assault is done by holding down a button for auto-attacks. You can set a variety of weapons and switch through them in battle by using the D-pad. There are dozens of different weapon types, which you can switch up to go with the situation. They say that there are still some mysterious weapons that have yet to be revealed.



Here’s a look at the weapons:




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/016_thumb-1.jpg




Single-Handed Sword: Using speedy movements, you can hit enemies with multiple hits. With its smaller size and speed, it’s a weapon that’s exceptionally easy to use.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/017_thumb.jpg




Great Sword: A sword that comes with heavy weight. Due to its size it’s ore on the slower end, but you can sweep out multiple enemies with a single attack while dealing heavy damage.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/018_thumb-1.jpg




Daggers: Dual-wield daggers to damage enemies with speedy attacks. These don’t hit as hard as other weapons, but you’ll get to move around swiftly to land multiple hits as you dance around enemies.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/019_thumb-1.jpg




Spear: Use a sharp and long spear to thrust enemies for damage. A spear attack with Shift Break boasts power that will make you feel like a Dragoon.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/020_thumb.jpg




Shield: You can equip this together with the Single-Handed Sword. By equipping a shield, you can throw enemies off balance by guarding the moment they attack.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/021_thumb-1.jpg




Magic: In this game, magic, such as “Fire,” is handled as a “weapon.” You can throw the sphere-shaped weapon towards enemies to activate magic.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/022_thumb-1.jpg




Phantom/Shuriken: You can equip a large shuriken for both hands. It’s a useful weapon that deal damage to enemies from a distance, but these attacks consume MP.



Next is a look at some more on battle with information on Guard Mode, Evade, Dodge Roll, Parry, and more.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/023_thumb.jpg




Guard: By holding down the guard button, Guard Mode automatically activates. While defending against heavy hits, you might still take damage.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/025_thumb.jpg




Evade: After acquiring the “Evade” ability, you’ll be able to automatically perform evasive maneuvers while in Guard Mode (consumes MP). Again, by timing an evasion the moment an enemy attacks, you’ll dodge and it won’t cost you any MP as part of the “Just Guard.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/024_thumb.jpg




Dodge Roll: By quickly tapping the guard button, you can activate a Dodge Roll that basically allows you to evade while rolling forward.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/026_thumb.jpg





image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/027_thumb.jpg




Parry: After a successful guard, you’ll occasionally get an indicator showing that you can “Parry.” If you can time the input correctly, a powerful counterattack can be performed, giving you a chance to land heavy damage.



There are various situations where you can cooperate with allies to activate a “Link.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/028_thumb.jpg





image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/029_thumb.jpg





image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/030_thumb.jpg




Link Attack: A Link Attack is activated after performing a parry (counter). By successfully inputting a “Parry Counter,” you can have an ally join in with a cooperative attack as part of a “Link Attack.” There are many conditions that will allow you to activate Link Attacks.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/031_thumb.jpg





image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/06/032_thumb.jpg




Back Attack Link: Can activate when attacking an enemy from behind. This does x1.5 the amount of damage, and is done by hitting enemies from behind. When successful, an ally can join in on the attack for a “Back Attack Link,” adding more more damage.



Final Fantasy XV’s battle uses “Assault” and “Guard” as the basis, and those lead up to various actions in the field. Assault and Guard can be performed automatically by holding down a button, so even those that aren’t the best at action games can enjoy. Again, there are all kinds of special attacks that players will get to activate at their own will, adding to the flashy and exciting battles.




Read more at Final Fantasy XV Summarizes Its Gameplay, Weapon Variety, And Battle Actions - Siliconera
 

Mr. Manhattan

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Cant wait... my PS4 is collecting dust and cobwebs

Ive been disappointed too many times this Gen from games i was anticpating

Metal Gear Solid 5... dissapointed
Street Fighter 5 disappointed
Mortal Kombat X... dissapointed

Please Final Fantasy save me
 
Last edited:

winb83

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Nah, the statue version was a website exclusive. It's going for $600 now on ebay. I'll pass
I got whatever limited edition they announced that had a limited number and cost a couple hundred dollars pre-ordered. I'll probably have to buy a second copy just so I don't have to open it.
 

Fatboi1

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Rumor that the game is being delayed to Nov 29th.

Report: Final Fantasy XV Has Been Delayed to November 29th

Pros:
Optimization and polishing could make the game look/perform a lil better than whatever it's looking like now.

Fix anything that may be broken or need to be "patched" weeks after launch

PS4 Neo patch would be a given since it would be well past the mandatory neo mode period

Cons:

The wait
 

Kingshango

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4U9D7EE.gif

tumblr_nus9lkZ1Pm1r41unfo1_500.gif
 

Supreme

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Rumor that the game is being delayed to Nov 29th.

Report: Final Fantasy XV Has Been Delayed to November 29th

Pros:
Optimization and polishing could make the game look/perform a lil better than whatever it's looking like now.

Fix anything that may be broken or need to be "patched" weeks after launch

PS4 Neo patch would be a given since it would be well past the mandatory neo mode period

Cons:

The wait

:mjcry:
 

Fatboi1

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Update on 08/13/16
Following the release of our initial report, many GameStop employees and concerned readers contacted me to note that their stores' promotional materials still cited a September 30th release date. It's true that GameStop stores were very recently sent materials with that date, but the date has apparently been changed since those materials were printed and shipped. As a result, the old materials will still be used, but stickers with the new date are being sent to GameStop stores to cover up the old date. The new date is planned to go on display on Monday, August 15th, so an official announcement will likely come then, if not sooner.
final_fantasy_xv_launches_nov_29__large.jpg
http://www.gamnesia.com/news/leaked-...tasy-xvs-relea

:yeshrug: game always looked rough to me. Needs a bit more time in the oven.
 
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