F.I.S.T Forged in Shadow Torch (PS4, PC)

Gizmo_Duck

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Gizmo_Duck

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Speak of the devil, it just went Gold.





F.I.S.T.: Forged in Shadow Torch has gone gold, publisher Bilibili and developer TiGames announced. That means development is complete and the game is ready for mass production.

The dieselpunk Metroidvania game is due out for PlayStation 5 and PlayStation 4 digitally on September 7 worldwide. Physical editions are due out in Asia on September 10 and Japan on September 23. A PC version is also planned for release via Steam, but a release date has yet to be announced.
 

Gizmo_Duck

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At the beginning, we made it clear that the combat system in F.I.S.T. should be designed to provide an arcade-style action experience. Apart from our crazy love for the arcade scene when we were young, the characteristics of arcade games are also fascinating: those combat systems are easy to understand and become confident with. Players can have fun in these games very quickly. This is the kind of game experience we want our players to have in F.I.S.T.

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Considerations while designing combo attacks
After rethinking the player experience when performing combo attacks, we decided to add one button into the combat system. The two attack buttons are to perform light attack and heavy attacks. Players will need to memorize combos, such as L(ight)L(Light)H(eavy), LHL, HLH to perform different skills.

Fine-tuning a balanced combat system
As the development goes on, besides combo skills, we added more battle operations such as SP skill, throw skill, special skills, weapon switching, jump, dash, and cancel. Players will have more choices in combat.


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