Dragon's Dogma 2

Gizmo_Duck

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previews dropping













  • TAKES PLACE WITHIN A DIFFERENT VERSION OF DD1'S WORLD
  • PREVIEW BUILD WAS CONSTANTLY FRAMEY, DROPPING FPS
  • THE SEQUEL STARTED DEV WITH THE MAIN GOAL OF ACHIEVING WHAT THEY COULDN'T ON THE FIRST TITLE
  • NO LOCK-ON OPTION
  • THE WORLD IS FREE TO EXPLORE, NO RESTRICTIONS OR LOADING SCREENS INTERRUPTING GAMEPLAY
  • PAWNS WORK THE SAME AS THE ORIGINAL
  • NOT DIRECTLY FOLLOWING DD ONLINE'S IMPLEMENTATIONS, BUT NOT AVOIDING THEM EITHER
  • PAWNS WILL STILL TALK A LOT, NOW HAVING MUCH MORE DIALOGUE VARIATION
  • CURRENT-GEN ONLY (PS5/XSX-S/PC)
  • RE ENGINE WAS ONCE AGAIN CUSTOMIZED AND BECAME READY TO SUPPORT OPEN-WORLD
 

Blackfyre

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This Saturday during a Capcom TGS presentation @ 9:05 PM EDT, there will be 50 minute stream of Itsuno playing at 10:50 EDT.

TGS2023 Capcom Stage Live <Day-2> 9/24 (Sun) 10:05~ | Tokyo Game Show 2023


Itsuno presentation has begun.
 
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Flexington

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:lupe:

I'm a little concerned

It's looking blurry/muddy in these previews. The performance was kinda eh, with pop-in on things like the chest in that out of reach place...and they're still only showing the same enemies we've fought in DD1.
 
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hex

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:lupe:

I'm a little concerned

It's looking blurry/muddy in these previews. The performance was kinda eh, with pop-in on things like the chest in that out of reach place...and they're still only showing the same enemies we've fought in DD1.

The first trailer showed new enemies so I'm not too concerned with that. Plus there was a whole online game in Japan with new enemies.

As far as the performance/graphics....this is most likely an early stable build specifically for the demo. Optimization, etc. is usually the last thing in game development so I'd assume they're months ahead of what was shown.

Fred.
 

rdj

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