you might not be great at math here
Steam has passed 1 billion total accounts, which rather real or alt accounts or fake accounts, they still take account of the pc specs going for or against
2% of 1 billion is 20 million PC's just on Steam -- PS5 wont sell 20 million units out the gate
not everyone uses Steam (only 100 million active users a month. League of Legends, which doesnt use Steam, has 115 million active users a month alone)
Blizzard, which has the most popular game of all time in World of Warcraft, does not use steam.
Majority of GTA 5 users use the Epic loader or the Rockstar loader for the game, not steam.
Majority of Playstation users will still be using PS3 and PS4 for years to come. Only a small % will get PS5 on release or even the first few months. Why is this never reported this way? People expect PC users to upgrade every 2-4 years but allow console users to upgrade every 10+ years
Not only that, the 1000 series of nVidia cards came out few years ago, so many skipped the 2000 series, to wait for the 3000 series coming out this year. Its called skipping a cycle, probably the most common thing among Pc builders, because we are smarter consumers. Even then the 2000 series of nVidia cards has still sold millions
im playing on my high end PC, right now, that will out perform PS5, are you playing on your PS5 right now?
Speaking of bad math I am not sure where you are getting your 20 million number from.
1 billion user accounts has nothing to do with how the percentages break down steam hardware survey.
Steam does a hardware survey for
active monthly users( who opt-in).
This is why you can see things like VR headset usage increase from 0.63 to 1.91% in 1 month. Not because they sold millions of units in a month (based on the 1 billion accounts metric you used), but because their active monthly user base (who opts-in to the survey) has connected a VR headset to their PC.
Within the western world (read as not China) Steam is far and wide the most used game launcher that every PC gamer has.
Games like WoW and LoL have monster monthly active user bases since the Chinese market inflates the numbers. In that country Steam is not ubiquitous with PC gaming like it is in the West.
PC vs console debates are always funny, they usually tend to spiral into a power debate when it should be about customizability and ease of use.
Its very simple.
For the first 2 years or so users who early adopt on consoles tend to have more powerful gaming systems than the vast majority PC players. But what does that matter? For the ‘smart’ PC players who care, they can ‘smartly’ ignore value and true price/performance and overspend on machines that produce similar quality graphics at framerates above 60.
PC lends power users customize games/settings/framerates with granular control to their liking.
Console gamers like a more consumer friendly ‘plug and play’ approach.
Even this gen, PCs have been getting easier to manage and consoles have had more patches and such but there is still a divide on the ease of use and plug and play.
For what its worth, I currently have a Ryzen 7, RTX 2060, PCIE4 SSD powered PC.
I plan on getting a PS5 in the launch window.
I will be buying PS5 exclusives and some 3rd party games there. I will be playing Xbox exclusives and most 3rd party on PC since that is where my gaming group plays.