Romell

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Zero Hour is a bytch. Stood around Mithrax and got picked up by a 2 person squad. 1 was 700, his girl was 682ish and I was 688. It took us 4 hours worth of runs to finally get it even though the 700 breh had his already. I’m not even bothering with the catalyst and ship stuff until Penumbra.
 

dayun

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Zero Hour is a bytch. Stood around Mithrax and got picked up by a 2 person squad. 1 was 700, his girl was 682ish and I was 688. It took us 4 hours worth of runs to finally get it even though the 700 breh had his already. I’m not even bothering with the catalyst and ship stuff until Penumbra.

Yeah I got it on console but don't think I'll find anyone to run it with. I'm only 670 and play it casually on pc. :sadcam:
 

Romell

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Luke Smith just verified, Destiny 2 will now be action mmo and more like WOW

Announcements:
*Action MMO
*Free to play
* cross-save across all consoles and PC
*PC moving to Steam
*Available on Google Stadia
*Updated crucible & custom games
*Armor sets & stats
*More Dungeons
*Enhanced Character customization
 
Last edited:

TripleAgent

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Luke Smith just verified, Destiny 2 will now be action mmo and more like WOW

Announcements:
*Action MMO
*Free to play
* cross-save across all consoles and PC
*PC moving to Steam
*Available on Google Stadia
*Updated crucible & custom games
*Armor sets & stats
*More Dungeons
*Enhanced Character customization
Also, no more exclusive content.
 

Legal

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I'm surprised they're calling it an Action MMO now. Looks like they're going to bring the nerdier side of stat rolls back. :whoo:

I'm excited about it if it means getting more stuff like the Dreaming City loop.

Them spending the first 15 minutes low key shytting on their previous publishing situation with Activision was funny, though.

:picard: gotta do all that?

That video kind of overstates what you have to do. All you really need to do to start it is go to that door, and you don't even have to be in a mission to do it. The nodes take a few minutes since most of them are on the same planet, thankfully.

The hard part is the mission. The platforming parts aren't that hard when you have a general idea of what you're doing, but the combat is basict a gear/light level check. The last part is tough simply because it's one of the only things I can think of in the game where you need to kill literally everything in order to complete it.

Overall, if you have a couple of people that know what they're doing, it takes maybe an hour or two, depending on how many runs you need to make. It's worth it, because it's one of the more fun weapons in the game currently, and apparently z a team full of Outbreaks can tear through most anything quickly.
 

Black Bolt

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Opulence is a lot fun, tho it's early days. Shadowkeep seems promising, the lean into RPG elements is intriguing
 

MaccabeanRebel

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They said they are going for more mmo stuff with this update..tf does that even mean. Didn't the game already have mmo elements? I feel like bungie just said that to hype me up :/
 

TripleAgent

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They said they are going for more mmo stuff with this update..tf does that even mean. Didn't the game already have mmo elements? I feel like bungie just said that to hype me up :/
I took it as they are done playing both sides and are embracing the MMO factor, and going more in the RPG direction.
 
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