Naw it’s trash lolYa'll got it already. Is it dope?
Naw it’s trash lolYa'll got it already. Is it dope?
Damn big patch today hopefully the nightfall stays easy, we shoulda did the prestige last night
I got 80 hours into it and have been having fun.whats the long term plan of this game ? Comes out on PC in a few days and been looking for a new game
FPS control wise, the game moves at a much slower pace than what you’re used to on PC.
Bungie seems to be taking the general consensus that the end-game is broken/non-existent serious, so we'll see what happens from there. A lot of major youtubers say they still play in hopes that the next major update addresses end game but it's possible people abandon the game in masse by end of the year.yeah thats what my friends who did the beta said... if they get it, ill get it.. but if they aint getting it I aint getting it im bored at the moment and need something to play that isnt Rust where i can get robbed for all my shyt while im sleep
I've heard those complaints and almost went along with them but then I saw my total play time and immediately fell back.Bungie seems to be taking the general consensus that the end-game is broken/non-existent serious, so we'll see what happens from there. A lot of major youtubers say they still play in hopes that the next major update addresses end game but it's possible people abandon the game in masse by end of the year.
It's a fun game but once you've done everything there really isn't very much incentive to do any of it again no real RPG grind with a purpose.
I've heard those complaints and almost went along with them but then I saw my total play time and immediately fell back.
I can't complain about a game I've sunken 80 hours into. If anything, I see it like, they did such a good job that now that I'm done I still want more. That isn't Bungie's fault in my opinion. To me that means they did their job well. I'm not sure what more people want. The core game is solid, and there is a solid multiplayer element as well.
I think the problem people might have (and I'm just guessing) is that Bungie marketed this game as an MMO, and standard MMOs have near infinite replay-ability due largely in part to the social aspect of those large games. Destiny "SAYS" it's an MMO but in reality it's a 6 - 12 player game, and the most fun parts of the game are actually only 3 players.
I'm at close to 200 hours myself and I hear what you're saying and agree. I do enjoy the raid mechanics.I've heard those complaints and almost went along with them but then I saw my total play time and immediately fell back.
I can't complain about a game I've sunken 80 hours into. If anything, I see it like, they did such a good job that now that I'm done I still want more. That isn't Bungie's fault in my opinion. To me that means they did their job well. I'm not sure what more people want. The core game is solid, and there is a solid multiplayer element as well.
I think the problem people might have (and I'm just guessing) is that Bungie marketed this game as an MMO, and standard MMOs have near infinite replay-ability due largely in part to the social aspect of those large games. Destiny "SAYS" it's an MMO but in reality it's a 6 - 12 player game, and the most fun parts of the game are actually only 3 players.
I think Bungie needs to kill the MMO talk and market it the same as a Halo/Borderlands hybrid which IMO is essentially what Destiny really is.I'm at close to 200 hours myself and I hear what you're saying and agree. I do enjoy the raid mechanics.
I think the point they are pushing is that a true MMO/RPG gives certain parts of the content replay ability because you are grinding for a purpose. For example weapon stats, all weapons drop with the same stats and each weapon and armor piece only has 1 mod slot. So there is no reason to grind for a perfect roll or for gear and weapon pieces specifically for pvp or pve. Everything is basic, once you get your light level to one of the caps, there is no reason to run patrols or adventures again. No one runs strikes anymore because there is no strike specific gear. I see there point, I'm interested to see how Bungie responds.
A heel turn like that would cut the user base by more than 50%I think Bungie needs to kill the MMO talk and market it the same as a Halo/Borderlands hybrid which IMO is essentially what Destiny really is.
You look at a game like Halo (or borderlands) and you don't hear any of the complaints that you hear about Destiny, and to me, the only difference in the 2 is the marketing behind it.
Destiny 2 IS NOT an MMO and shouldn't be treated or reviewed as such. Just my opinion though.
Destiny isn't an MMO though.I got like 300-400 days logged on World of Warcraft 80 hours isnt worth the $ to me for a MMO personally. Should take 80 hours to reach max level (in my opinion, I know im in the minority)
though I dont have the time to do any of that anymore, im still under the thought process MMO should take time
Destiny isn't an MMO though.
Destiny is a standard FPS in the lane of Halo and Borderlands. Bungie are the only dummies claiming this game is an MMO.
The game is 6 - 12 players max (The campaign is only 3 players. The VS modes are 6 v 6). The ONLY other time you come across more than that amount of players is in the social areas where people go to pick up weapons they found while playing the core game.
Why? I'm just talking about the marketing behind it.A heel turn like that would cut the user base by more than 50%
I sank a ton of hours into WOW and Guild Wars so I know what an MMO REALLY is.oh nevermind then