I imagine this will be a game that has a crazy story and then starts off slow like RDR2 and introduces lots of systems to micro manage and slowly the game opens up and gets wild. The story is ultimately the driving force behind the seemingly mundane task of delivering shyt. The cargo stuff seems to be the gameplay loop but obviously it's not going to be a straight shot without any hindrances. I imagine the other worldly stuff and those other forces trying to stop you which can make the "boring" delivery much more gratifying. It's like how in MGSV where you literally just had to pick up and fulton people/stuff as the main mission objective but when you're playing lots of things come into play that made it fun.
The BOTW comparison is probably due to being able to go anywhere and pretty much interact with anything.
The poster says this also:
I think the crowd that's looking for pretty much non stop lethal/aggressive gameplay consisting of shooting and fighting humans/monsters with some story sprinkled to the side will not be feeling it. I can just see people who want MGS VI with a different skin.
It being like RDR2/BOTW and Metal Gear ish sounds about great to me. As long as it's immersive I can jive with it.
The BOTW comparison is probably due to being able to go anywhere and pretty much interact with anything.
The poster says this also:
For what it's worth, they seem to be done very well here, but I get that some people just won't like that it's there at all. For example, even while riding the motorbike, you're going to be contending with weight distribution and balancing. It's not a thing where you just hold a button/trigger and you're on your way. Everything is seriously detailed and involved.
I think the crowd that's looking for pretty much non stop lethal/aggressive gameplay consisting of shooting and fighting humans/monsters with some story sprinkled to the side will not be feeling it. I can just see people who want MGS VI with a different skin.
It being like RDR2/BOTW and Metal Gear ish sounds about great to me. As long as it's immersive I can jive with it.