Call of Duty Black Ops 3 [Official Thread]

Kings County

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brehs this shyt locked up my system 3 times
froze on the scoreboard screen had to plug it out i aint touching it again before it breaks my shyt
from what i did play i like it it feels different than the other games
 

threattonature

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What's everybody stats looking like?

I'm at a 1.6 KD and 305 SPM. Pretty much playing only TDM. I would play Hardpoint, SND and Uplink a lot more, but people just kill-whore in those game modes . :scust:

I really wish there was some way to ban people from those types of modes if they are not playing objectives. Makes them damn near unplayable cause they turn into team deathmatch due to so many people just taking advantage of those actually trying to play the modes.
 

The Infamous

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The double jump and wall running were huge features to copy. The game definitely feels like titan fall in terms of movement. The titans themselves were incredible. Both very deadly, and easy to take down either on foot or with another titan. The game was weak due to lack of story content, low weapon variety, and a progression system that didn't quite measure up. I agree 100% with @GoldenGlove

Double jumping is common in futuristic shooters. And even then, it borrowed the double jumping from Advanced Warfare not Titanfall. AW was already over a year into development when the first bit of Titanfall information was made available. So don't give me that 'but AW copied Titanfall'.

This game is classic COD with double jumping (from AW, different mechanics though), dashing (from Ghosts) and wall-running (the only aspect really copied from Titanfall). And to be honest the wall-running in Titanfall felt much better than the one in BO3. The wall-running in BO3 is gimmicky and feels like something that was slapped on last minute. Instead of something that they took their time with and actually integrated.

So if they didn't copy the movement, what did BO3 copy?

BO3 'borrowed' more from Destiny than anything. The double jumps are similar. The tempest is very similar to the fusion rifles from Destiny. Even a few of the specialists are similar to the supers, the annihilator is similar to the golden gun (both are one shot specialist/super pistols). And the gravity spikes to the Titan's fists of Havoc.
 

The Infamous

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I really wish there was some way to ban people from those types of modes if they are not playing objectives. Makes them damn near unplayable cause they turn into team deathmatch due to so many people just taking advantage of those actually trying to play the modes.

That's why I can't wait to play League Play / Arena on BO3. The majority of players in LP play to win and play the objective.
 

KingTut

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Beta is up till 1am eastern time tonight.

Safeguard is :banderas: so much action.
 

Lord Beasley

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after some consideration, i might not cop after all. seem like the novelty will wear off once you start experiencing latency deaths, just like every other COD.














ima pray on it :lupe:
 

The G.O.D II

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Things they need to change before release

Black hat needs to go or be nerfed. Either it takes long as hell to hack or it can only hack shyt like guardians, RC, etc. Its OP and bullshyt
Fix the spawns, esp on Evac.
Buff Kinetic armor
Buff Rolling Thunder, Talon, lighting strike
Make that rejack shyt only available after an enemy is away from the area. Stop trying to insert 2nd chance nobody fukking wants it :mindblown:
Raise score in TDM/KC to 100. Why does this shyt have to be done every year
 
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