Batman Arkham Knight PC(Do not buy this POS)

Ciggavelli

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update is trash. Still fluctuating fps, no sli support, trash :trash:

I'm convinced this game is completely fukked up and they're never going to be able to fix it. :camby:
 

Ciggavelli

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Class action lawsuit should be in store for them honestly.
I agree. I'm fukking around with it now, it seems like they fixed nothing. One of the worst ports of all time, if not the worst.

They've had months to fix it and it still plays the same. Maybe a few fps better...maybe.

It's playable if you don't mind fps drops like crazy, no sli support, and relatively shytty graphics. I can't believe they're releasing it again. It is nowhere near fixed.

They're giving all owners all of the previous batman games for free. fukk out of here with that bullshyt. :camby: I already have them. They shoulda let me choose a free WB game instead.

WB should be ashamed. This is almost worse than Ubisoft shyt. This should have never been re-released. :pacspit:
 

Ciggavelli

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I really lost by buying the season pass. I wish I could get a refund on that. fukk this shyt :pacspit:
 

daze23

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Steam Community :: Group Announcements :: Batman™: Arkham Knight

We are still working with our GPU partners to add full support for SLI and Crossfire. In addition, we are working with these partners to address stability issues on certain cards related to the latest drivers.

After extensive testing, a hard drive paging issue with some GPUs on Windows 7 may occur after extended gameplay sessions. If you encounter this, simply re-launching the game will resolve the issue.

For Windows 10 users, we’ve found that having at least 12GB of system RAM on a PC allows the game to operate without paging and provides a smoother gameplay experience.

:mjlol:
 

daze23

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How hard is it to add fukking sli support? Indie developers can do it, why the fukk can't a triple A company do it? WB had the same problem with Shadow of Mordor. Come on. Sli isn't that obscure
shyt is just pathetic all around. all this time to fix it, and the best they can come up with is "restart the game and download more ram" :troll:
 

radio rahiem

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Hi Everyone,

As promised, here’s the list of bug fixes that have gone in to the PC version of Arkham Knight.

Our September patch fixed the majority of the performance issues that the game released with back in June. There were a lot of changes that went into that patch, which addressed the following:
  • Reduced frame rate hitches
  • Optimizations for system memory and VRAM usage
  • Improved performance on all GPUs (requires the latest drivers)
  • More Comprehensive In-Game Settings
  • Fixed low resolution texture bugs
  • Fixed hitches when running on mechanical hard drives (HDD)

Our October patch was focused on a large number of functional and stability-related bug fixes, including issues reported by the community. Outside of adding PC support for the Season Pass DLC & Photo Mode features, the following noteworthy PC bugs were addressed:
  • Fixed high GPU usage / memory leak when the title is minimized
  • Fixed hitch that occurs during some autosaves
  • Fixed hitch that occurs when unlocking an achievement
  • Fixed an issue with rain effects not working properly after re-loading a save. This fix was also made on PS4 & Xbox, as rain was always intended to diminish after the cinematics and players gained control of Batman.
  • Fixed broken ground takedowns after dropping on a thug from a ledge when using a Keyboard + Mouse
  • Fixed miscellaneous hangs or crashes causes by Alt-Tabbing in specific scenarios
  • Fixed rendering bug where the screen could have a bright white flash while grappling or dive bombing
  • Fixed an issue where Intel HD graphics were chosen by default instead of the dedicated Nvidia or AMD GPU
  • Fixed game being stuck as a background application process after exiting
  • Fixed bloom issue on screen when vertical resolutions were set to 1050
  • Fixed various Keyboard + Mouse prompts that broke in unique game play sequences after re-binding
  • Fixed rain animation effects when running at frame rates higher than 30
  • Fixed Keyboard + Mouse controls for Special Gadget Combos
  • Fixed an issue where Batman’s cape would get pinned and stretch after a long glide
  • Removed expensive forward lit assets from some rooms to improve performance
  • Fixed a UI issue causing corrupted Story Synopsis screens
  • Changed the number of backbuffers that we allocate in the swap chain from 2 to 1 to save on VRAM
  • Fixed a crash in windowed mode that would occur if the window was closed during video forensics sequences
  • Fixed an issue where some keys could not be bound with an Alt modifier
  • Fixed a bug where Batman’s glide would glitch causing him to flip upside down due to negative numbers in glide speed calculations – shout out to uns3en and ID_Daemon
  • Fixed corrupted smoke pellet aiming line when FPS is 60 or above
  • Fixed a render thread crash on the R9 280 when gliding in a specific location
  • Fixed a MipMap crash during some cutscenes due to level streaming in the background
  • Fixed an issue where input was lost after double-tapping Tab on the map screen
  • Fixed for some textures disappearing when Motion Blur was disabled
  • Fixed completion percentage for the “Own the Roads” side story
  • Fixed downclocking issue on Maxwell-based Nvidia GPU’s
  • Fixed a crash by confirming a watch request on Steam Broadcast
  • Fixed a performance issue caused by toggling the Shadow Quality setting during game play
  • Fixed a stuttering issue that occurred when using Quickfire Gadgets
  • Fixed a falling OOW issue when reloading a save at one of the Militia Watchtowers
  • Fixed the Batmobile Battle Mode reticle appearing and being stuck on screen after receiving a mission

Steam Community :: Group Announcements :: Batman™: Arkham Knight
 

daze23

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lol @ that laundry list. shyt's still broke

Performance Analysis: Batman on PC is still a disappointment

In conclusion, this is a wholly sub-optimal release that remains one of the most disappointing PC versions we've played - improvements have been made since launch, but we can't help but wonder just how much work has gone into getting this game into shape - especially in the last month since the interim patch was deployed. At least it is possible to get the kind of experience Rocksteady original envisaged, but the hardware requirement to do so - specifically a graphics card laden with VRAM - means that only an absolutely minuscule minority of the PC userbase are invited to the party. 1080p60 gameplay is now possible too, but you're looking at a £250 graphics card to get the job done, and even then you'll still have memory page swapping issues. In an effort to eliminate this from our system, we paired the i7 4790K and GTX 980 with 2400MHz DDR3, but the faster RAM in this instance still could not prevent stutter during speedy Batmobile gameplay.

A couple of weeks ago, we reviewed the 4GB version of Nvidia's GTX 960 and came to the conclusion that 4GB of VRAM does make a difference - but only in a handful of titles. We suggested that four gigs is more of an insurance policy of sorts against badly optimised console ports. We omitted testing Batman: Arkham Knight at the time because the game was withdrawn from sale, and the publisher deserved the benefit of the doubt. We hoped that the re-release of the game would present marked, tangible improvement. Unfortunately, that hasn't happened. Assuming your PC is robust enough and you have enough VRAM, you can buy this game and get a decent enough console-level experience - but bearing in mind the continued lack of respect for the PC userbase, the question is whether the developers and publishers deserve your support at all.

:wow:
 

Ciggavelli

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:wow:

The game still runs like shyt and I got better specs than what they're running. Same with a lot of people (at least on steam). fukk this game. Glad I beat it and never have to play it again.

Console like experience with a 4790k, 16gb of ram, and 2 Titan Xs. The disrespect is astounding. :wow:

WB is up there with Ubi in my book now. :pacspit:
 

Orbital-Fetus

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i'm one of the few pc gamers that did not have a bad experience playing this.
frame rates where inconsistent but a drop from 85 to 65 fps is not going to affect my gaming experience.
i do wish that i got to play the game with the ultra options available but i had already beaten it before they were released.

when is the DLC coming out for PC?

this has got to be the biggest fukk up for a AAA game ever.
 

Ciggavelli

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i'm one of the few pc gamers that did not have a bad experience playing this.
frame rates where inconsistent but a drop from 85 to 65 fps is not going to affect my gaming experience.
i do wish that i got to play the game with the ultra options available but i had already beaten it before they were released.

when is the DLC coming out for PC?

this has got to be the biggest fukk up for a AAA game ever.
I think the DLC is out. It showed up in my game, but I bought the season pass. I haven't played them yet though. The game pisses me off too much.
 

Ciggavelli

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i'm one of the few pc gamers that did not have a bad experience playing this.
frame rates where inconsistent but a drop from 85 to 65 fps is not going to affect my gaming experience.
i do wish that i got to play the game with the ultra options available but i had already beaten it before they were released.

when is the DLC coming out for PC?

this has got to be the biggest fukk up for a AAA game ever.
Yeah, the dlc is out on the steam store right now. Them shyts got bad reviews though, so be warned
 
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