Are caves the WOAT level design?

Spliff

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Caves tend to have some of the best music. It's a trade off :manny:













Ironically, half the VGMusic jarred into my memory are from cave/underground levels. May have to do with the extended time stuck in 'em. The least they can do is supply a good soundtrack if I gotta struggle with an exaggerated puzzle. :pachaha:
 

staticshock

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i never could get into the tomb raider series because I had the demo that came with the Playstation magazine back in the day (:flabbynsick:) and the level they had on there was a cave..I was young and couldnt figure how to do it and put that series in the bushes forever
 
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