An Interesting Take On A Superman Game by Cory Balrog

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gnap
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exactly same idea I had. that long ass fight scene at the end of Superman 2 showed the perfect exploit for his biggest weakness...the fact that he can't save everybody and everything at the same time. and he can be outnumbered. easily the best mechanic to build a supes game on.
 

Black Trash!

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Do a game where you have to fight mostly enemies with kryptonite weapons or powered up to where they’re a threat like doomsday

Nikkas scared to make a good Superman game because of his invulnerability
 

DPresidential

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I'm about to send that Balrog nikka my idea.

I've said this before...

Developers have been approaching a Superman game all wrong. He's too powerful.They need to make the game push the envelop on mechanics and what the challenge can be.

First off, and I HAVE to be objective... so @Rekkapryde & @Fatboi1 you're console earned this.:wow:

Superman can only be done by a Sony development team. They would be the only pool of developers I would trust with a full scale Superman game. My suggestion(I'll probably make a thread on it) but:

Superman: Villain or Hero by NaughtyDawg
superman.jpg


Full Scale Triple A blockbuster Cinema Experience

  • Less like Batman Arkham, more like PS4 Spiderman.
  • The world - City of Metropolis and outskirts - should be the real shining character. It should be alive and filled w/ life akin to a fully built SimCity.
  • Actually the game should be Spiderman meets SimCity meets L.A Noire:ohhh:
  • The City is continually growing organically. E.I Daily Planet News Updates inform the player of a new school or government building being built and population growth.
  • Growth & Attrition Meter - essentially a life and death meter for the land & population.*Important for battle mechanic detailed below.
  • Notorious & Notoriety System - essentially a live track of whether your user controlled Superman is winning over the people of Metropolis or whether your the villain that the Lex Luthor's and Bruce Wayne's think you are.
  • PermaDeath Mode- If your Notorious rating increases to drastic levels because of mishandled battles w/ horrifying innocent death totals & public blame - Your Superman is permanently deemed a villain and exiled from the Planet. START OVER.

BATTLES & THREATS System
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  • The battles should be billed as the most immersive superhero experience ever; this can be achieved by making the the fights, albeit spectacular as ever, play second fiddle to the challenge of the ramifications of the battles.
  • Ramifications hint at what will make the game unlike any game before - YOUR CHOICES MATTER.
  • Battles & Threats - Not only is the world organic, but the challenges facing Clark & Superman are as well. Alien drones have dropped in farm land outside of metropolis at the same time that a Lex Luthor Corp. War Machine Robot went rogue at a Tech Function in the heart of Metropolis? In real time, the player controlled Superman has to decide which threat or battle to handle. Handle the Luther Corp War Machine and delay a response to the Alien Drones could bring a Brainiac invasion into fruition at a later date.
  • Battles & Threats Scenario should be randomly generated and DLC updates.
  1. Imagine exploring the world of Metropolis as Clark or flying casually as Superman and *Press TRIANGLE to view* and the camera focuses on a Meteor on a crash course towards the City.
  2. It's easy work until as you manage to slow the rock down. As a matter of fact, on previous play throughs, it was really as easy as getting to the meteor in time and launching into orbit.
  3. However, this time, Doomsday was hitchhiking onto it and as you're slowing it down, he hyper jumps off of it towards metropolis - Get rid of that rock quick to avoid Doomsday's damage increasing the attrition meter too much.
Gameplay
Superman_villains.jpg

  • Superman Fights -
  1. Depending on size of villain, could Shadow of Collosus grand style in the sky against a Brainiac mega ship or a 1 v 1 brawl against a Cyborg Superman or Doomsday in the Metropolis streets w/ fully destructible environments that would priority to avoid as much as possible.
  2. Ramifications - You weaken Doomsday and your attempt to take advantage and fling him into orbit is broken as he strikes you mid air - you loose your hold and he's hurdling towards Earth as a speed that you can't avoid him hitting the ground - do you steer him towards a government building where 1,000 people may be working in or a patch of land that's mostly farm land but an elementary school w/ 200 kids? Which would Metropolis deem more tragic? How would that affect the Notorious/Notoriety Meter?
  3. The fight is only half the battle.
  • Clark Kent/Daily Planet Gameplay -
    th
  1. Use journalism points to influence positive PR for Superman to help positively affect Notoriety Meter and to decrease Notorious Meter.
  2. Previously helped destroy a Luthor Corp. War Machine but negatively increased attrition meter because of alot of loses? Did you choose to send Doomsday on a trajectory towards the school children instead of the government building to save more lives? Use journalism options to write story feel good story series about the good works those workers were doing for Metropolis to increase public opinion about positives of Superman's choice to save them.
  3. You can use journalism points to influence the building of certain infrastructure to keep Metropolis a progressing and lively city or influence them to build protections that can assist Superman.
  4. Use journalism points to influence negative stories or start investigations about Metropolis' most vocal critics against Superman such as toxic emissions from a Wayne Corp or Lex Corp power plant - this will help when you make a bad move as superman so their influence on public opinion may be blunted.
  5. Journalism is a dirty business - But to keep Superman in Metropolis' good graces? You've got to get dirty.

STORY MODE/ Everlasting End Game
  • Although there would be a story arc, with certain concrete missions and cut scenes, throughout the story and after the main story is finished - the Battle & threats system continue indefinitely to keep the player coming back to see how long he can maintain peace between Superman and public opinion.
  • Leaderboard indicated how long - in game time - that players have maintained good relations.
  • Dynamic challenge & difficulty where the game adapts and progressively becomes harder in it's post endgame making the accomplishment of maintaining that peace a thing to brag about.
  • There should be a shadow of Mordor nemesis system - shoutout to @Brief Keef - that change up and respond to how superman previously defeated or was defeated by a villain in previous interactions. Imagine not fully sending General Zod to the darkzone and a future engagement he says, "Those pitiful humans crucified you when you couldn't prevent our fight from killing those poor churchgoers who's church I threw you into...ha...wait till they see what you can't prevent today!"
The above mentioned is the only way a Superman game could work. I need to edit this and pitch this to every studio. :wow::wow:
 

TheGodling

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They should just make a game where Brainiac plants gigantic kryptonite towers into the earth that irradiate the planet. So Superman loses all of his abilities besides his OG powers of being a strong guy who can jump high, and as he destroys these towers one by one, he gains some of his power back (leveling up). Of course the towers are protected by Brainiac-bots and mind controlled villains and each tower has its own design plus its size determines whether Superman can reach it without taking damage, so you have to start with the small towers and work your way up. In between you can do side quests of stopping calamities and bad guys taking advantage of the chaos, which builds up a ''trust" level with the citizens, based on the amount of people who still believe in Superman. This level could give additional boosts like faster healing, quicker recovery of special abilities and additional help/routes in the towers.
 

Mowgli

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I think corey auditionedd to make marvel games when he made this new god of war
 

Rekkapryde

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I think corey auditionedd to make marvel games when he made this new god of war

Considering any Superman game would be handled in house by WB's own development studios, It's gonna be up to Rocksteady to get it done.

I also see Marvel approaching Sony again to do another game for them in the future.
 

Marc Spector

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the second idea is intriguing but WAYYYYY too dark for a Superman game. DC would never green light it.

Traditionally Superman learns the "cant save everyone" lesson with the death of Pa Kent. After that, he pretty much saves everyone :mjlol:

A whole game dedicated to that theme would be maudlin and that aint Superman :yeshrug:
 

SupaHotIce

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They should just make a game where Brainiac plants gigantic kryptonite towers into the earth that irradiate the planet. So Superman loses all of his abilities besides his OG powers..
This is the worst thing you can do in action games :scust:
 

Mowgli

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the second idea is intriguing but WAYYYYY too dark for a Superman game. DC would never green light it.

Traditionally Superman learns the "cant save everyone" lesson with the death of Pa Kent. After that, he pretty much saves everyone :mjlol:

A whole game dedicated to that theme would be maudlin and that aint Superman :yeshrug:
Use the saving mechanic as a way to unlock side missions to get new powers.

Balrog the gawd already laid the blueprint.

Less people saved less powers and side missions obtained resulting in Superman being boo d around the city and hit with shyt by citizens

Timed challenges to save multiple people around city for super duper powers.

Side missions unlock unique boss fights with less known and or overly Powered villains

Once majority of side content obtained crys for help are less frequent allowing player to finish main story.

Holla

Elite Gaming

True Skill
:sas2:
 

TBdaGhost

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That first one sounds like it could make a good tell tale game :yeshrug:
 

SupaHotIce

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This is literally every action game with any sort of level-up system, breh.
Yakuza, God of war 2 and Mad Max are the only games I can think of where you lose all your abilities and spend the entire game getting it back instead of upgrading.

FFXV Chapter 13 too:hhh:
 

voltronblack

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all they need to do is power superman back down to where he was prior to the silver age, strong but not god like invulnerability to the point where he doesn't struggle.

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^ this version of superman would be fun to take control of in an open world action game.

not this superman:

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He was at that power level in the Superman: The Animated Series but superman fans thought they nef him too much

 
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