Trailer for the second dlc coming out next month
We can't believe it's been almost a year since Alan Wake 2 was released. Thank you to everyone who has played the game and become a member of our fanbase and the Remedy community, no matter when you joined us or how long you've been a fan.
Work on Alan Wake 2 has not stopped since release. We've been working on the two expansions, Night Springs and The Lake House, but we have also been gathering your feedback and working on changes and improvements to the game based on that feedback. We've gathered those changes into the Anniversary Update, called that because well, it's being released close to the anniversary of the original release of Alan Wake 2.
First, one of the most requested options included in the Anniversary Update is the ability to invert the X (horizontal) axis on mouse and controller, and not just the Y (vertical) axis. Inverting either axis can be a matter of preference, but for a lot of players it also presents a usability and accessibility issue.
PlayStation players can look forward to some improvements we've made for the DualSense controller. With the Anniversary Update, Alan Wake 2 will have gyro aiming (motion controls) support. You can turn the motion sensor function on and off, as well as tweak horizontal and vertical sensitivity, set gyro space, and choose whether your pitch, yaw, and roll directions are standard or inverted.
Until now, Alan Wake 2 only had haptics support for weapons, but we're happy to say that the team has been working hard to improve and refine haptics on the DualSense. From now on, haptics will also work with healing items and throwables.
With the Anniversary Update, Alan Wake 2 will get the Gameplay Assist menu, which you can find in the gameplay options. It contains, among others, the following toggles:
- Quick turn
- Auto complete QTE
- Button tapping to single tap
- Weapon charging with taps
- Healing items with taps
- Lightshifter with taps
- Player invulnerability
- Player immortality
- One shot kill
- Infinite ammo
- Infinite flashlight batteries
The Anniversary Update explained — Alan Wake
We can’t believe it’s been almost a year since Alan Wake 2 was released. Thank you to everyone who has played the game and become a member of our fanbase and the Remedy community, no matter when you joined us or how long you’ve been a fan. Work on Alan Wake 2 has not stopped […]www.alanwake.com
Finished it last night. Incredible but far too shortAm I the only one playing The Lake House?
How many hours?Finished it last night. Incredible but far too short
Just over 2 and a half hoursHow many hours?
Bet, shyt it'll 4 hours for me since I like reading everything in these types of games.Just over 2 and a half hours
Bet, shyt it'll 4 hours for me since I like reading everything in these types of games.
It's sad how the majority of racist pieces of shyt can put a stain on games like this because I thought this game was amazing. The only small gripe is the lack of enemies and maybe the musical part
I still don't know if I fukk with AW2 more than Control.....I want Control 2 but I dunno if they have it in their budget