šŸ—‘ļø 3 Years + 11 Studios + 3000 Devs = COD: Modern Warfare II - Warzone 2.0 - DMZ (XBOX, ps, pc) (11/16/22)

boriquaking

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This is the game. It comes out next month. They are not doing any overhauls to the core gameplay.

You sound like the guys saying "it's just a beta" about Battlefield 2042 or Halo before it got delayed a year and still came out barebones.
Youā€™ve played 5% of the game.

Itā€™s okay iā€™ll save the receipts.
 

Mowgli

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People who aren't very good love the way it looks because it's so much slower. The lack of movement means it'll be easier for them.

Lack of UAVs means they can camp more.

This is Blackout 2, not Warzone 2. That isn't what I want. This is gonna be really divisive and cause a split in the community.

I'm really interested to see what the player base looks like after a month or two. They already fukked up with Caldera and people were waiting a year for this.
We clear and advance positions. I'm already washing people 1 v 5? Top strats. :youngsabo:
 

Fatboi1

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This is the game. It comes out next month. They are not doing any overhauls to the core gameplay.

You sound like the guys saying "it's just a beta" about Battlefield 2042 or Halo before it got delayed a year and still came out barebones.
Nope, Vanguard had a huge overhaul from beta to launch. The game was slow, had sound issues and visual issues that were fixed at launch that made a huge difference.

 

DPresidential

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Played the beta a few hours last night and loved it. They definitely made improvements to the sound design which is going to be major in Warzone. I was going off with the proximity sensor putting it common areas and rushing on players whenever I got the alert.
You're one of rhe opinions I trust on this game.

I'm hype.
 

Fatboi1

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Youā€™ve played 5% of the game.

Itā€™s okay iā€™ll save the receipts.

Yup, this was my post when Vanguard launched:
This is one of those rare games where the beta is actually a beta. Usually the beta and launch game is almost the same but this feels like almost an entirely different game. I was literally bored of the beta and couldn't play it without complaining and noticing all the bad aspects of it. This is great.
 

JordanwiththeWiz

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This a skip
I hate when Call of Duty tries to take itself too serious. Being all tactical and shyt.
The best CODs got fluid movement, decent time to kill and three lane maps.
These clusterfukk maps, slow movement and fast TTK just cater to bots. The core gameplay feel like hardcore.
Next COD need to get back to arcade fps. This realistic and tactical lane they trying to do, other games fps do it way better than them.
 

SNYC

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1st things 1st... praising Vanguard. šŸ¤¢ That thread was a disgrace with all the lying :scust:




Anyway...

I'm not a fan of certain things...

I think the UI sucks, it's not intuitive. Too many extra clicks to get where you need. You have less time to set up your perks/loadouts in-between matches

(And i know i wasn't the only one that backed out the game by mistake instead of pressing ā¬‡ļø to get pass that ad on the lobby screen)

Didn't get a chance to play Museum, but i think my favorite map so far is that Mercado market map (that hiding spot in the middle lane can be a pain). I'm not feeling Hotel. Farm 18 is cool, depending on who's playing. There was games where people stayed on the roof, 2nd floor or inside the shoothouse.

Also felt good playing a game without people quick scoping snipers (for the moment) & slide cancelling. The bunny hops i can deal with

Gotta get used to the gun tree unlocks, but the MP5 & AK7U are beasts

Perks. Some of the late unlocks don't make sense. You can run UAVs early, but cant counter because Cold blooded & Ghost aren't available

Spotter Scope as a tactical in multiplayer? Why? So snipers in ground war can just hide and look around without penalty?

Overall, not paying full price for this. I'll wait..(or see how the Xbox beta is)
 
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