🗑️ 3 Years + 11 Studios + 3000 Devs = COD: Modern Warfare II - Warzone 2.0 - DMZ (XBOX, ps, pc) (11/16/22)

Alvin

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smh I hate shyt like this game is broken, played with someone last night that was running the FTac Recon with a modded controller. or PC players who can somehow headshot you from a mile away with no recoil. Grind is cool when you have a great team, but when your team is shyt it's absolutely terrible.
 

LordDeathwatch

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If your still on the fence about the new shotgun, here it is me running the base broadside no attachments solo DMZ


Yeah that Broadside is a beast in MP, damn near all my kills are classified as Longshots so I'm using it for the Calling Card.

As far as your video, I was more entertained by the Nuke's worth of kills with the got damn pickup truck. :deadrose:
 

The Infamous

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These mfs flip flop on leaks every month. First it was a 2 year cycle, then an entirely new game, now it's MWII The Re-Up at $70 because the cost of the brick went up. We ain't going to get anything solid till Spring or Summer. :mjlol:

Activision is still calling this a premium game even though it's pretty much a DLC.
 

LordDeathwatch

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I like to run and gun. LMG's hinder my mobility most times.
Now that I understand, you generally have to change your play style on the mode and lobby. I enjoy rushing but if I'm in a lobby full of hardcore campers holding angles, I'm not going to keep running in to feed someone's streaks. On the flip, I'm not going to to run my LMG on something like Kill Confirmed because I'd be playing myself and screwing over the team.

Once I get done with this Attacker Mastery challenge, I'm going to fallback on Objectives for a while because I've been taking some vicious ass whippings to get the W and progress. A nikka going hella negative back to back while half the team not even trying to play the objective. :mjtf:
 
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