Xbox Series S Major Error Exposed By New Release

Methodical

Veteran
Supporter
Joined
Jun 16, 2012
Messages
54,208
Reputation
6,307
Daps
124,603
Reppin
NULL
Xbox Series S major error exposed by new release



Published 11:38, 11 March 2024 GMT
Last updated 11:38, 11 March 2024 GMT

Xbox Series S major error exposed by new release

PlayStation has been having a rough time of it of late, but before the Xbox owners get smug, it’s worth mentioning that a newly released game has exposed quite a major issue with the Xbox Series S.

In the war of the consoles, no one walks away the victor; as this latest Microsoft issue highlights.

Since its launch the Xbox Series S has been the weak link for Xbox. Although the intention to develop a more budget friendly console could be seen as noble, it becomes less so when said console is riddled with issues. The main one of which is its inability to run games smoothly.

Take a look at Brothers: A Tale of Two Sons below

The launch of Brothers: A Tale of Two Sons Remake has revealed just how inadequate the Xbox S is, with its performance dropping as low as 454p; for a current-gen console, that’s unacceptable. Granted, the PlayStation 5 and Xbox X isn’t seeing the best optimisation for the game, with it barely ever exceeding 1620p. Still, it’s miles better than what Xbox S players are seeing.

As if that wasn’t gutting enough for those trying to enjoy this poignant adventure, the 454p is happening while the game runs in ‘Quality Mode’. It’s not really news that the Xbox S is problematic, however, the more errors are raised, the more apparent it becomes that having less powerful consoles are inefficient, even if designed with budget friendly gaming in mind.

Arguably, Brothers: A Tale of Two Sons isn’t quite as major a launch as Baldur’s Gate 3, which, as you’ll already know, had Xbox users pulling out their hair when it was announced it was the Xbox S’ limitations behind the launch delay.

We anticipate more ire aimed at Xbox S as more current-gen titles release, with Xbox’s smaller machine undoubtedly holding Microsoft and gamers back.

 

levitate

I love you, you know.
Joined
Sep 3, 2015
Messages
39,103
Reputation
5,757
Daps
148,365
Reppin
The Multiverse
1024px-Silicon_Graphics_camera_IMG_4205.jpg

Ass resolution.
 

Brandsdale

Big Yella
Joined
Nov 5, 2012
Messages
10,176
Reputation
1,000
Daps
16,083
Reppin
T-Dot
never heard of this game before and i doubt anyone cares

i own a series S and never had an issue with resolution as well :manny:
 

Loose

Retired Legend
Joined
Apr 30, 2012
Messages
44,012
Reputation
2,191
Daps
129,029
It's like buying a steam deck or a switch and caring about performance, never understand the concern for series s. It serves its purpose.
 

Legal

Superstar
Supporter
Joined
May 7, 2012
Messages
16,096
Reputation
3,183
Daps
61,339
Reppin
NULL
what's the point of remaking an old game, that wasn't particularly demanding, to have it run like shyt on current hardware?

Let's set aside the obvious answer, which is to exploit an IP that they're never getting a sequel to.

Some of these games from the PS4/X1 generation run on the current generation but feature no optimizations or enhancements, and as a result, kind've look like shyt. For example, I went to play Dishonored 2 on my Series X a couple of days ago, and shut that shyt off because it looked and ran like a game from eight years ago. There's definitely something to be said for modernizing old games to keep them aligned with newer games, but a remake as shytty as this one seems to be is inexcusable.
 
Top