With all this talk about how the PS4 is so developer friendly, you would think the prices would drop. They shouldn't need as many people to make the game and they should be able to finish them faster. If thats not part of the benefit of making it "developer friendly" then sh!t what really is the point?
Supposedly, this is what it costs to add ONE fighter to a fighting game.
$48,000: Staff Salaries - 8 people for 10 weeks
$30,000: Animation and Clean-up Contracting
$4,000: Voice recording
$2,000: Hit-box Contracting
$5,000: Audio Implementation Contracting
$20,000: QA Testing
$10,000: 1st Party Certification
$10,500: IndieGoGo and Payment Processing Fees
$20,500: Manufacturing and Shipping Physical Perks
So if its easier for devs to make the game with the PS4, or any other console that is developer friendly, all of those prices should be reduced.......I'm just using basic logic though. Maybe it doesn't work like that....but it should.