why wuz Tatsunoko vs Capcom so slept on?

Xtraz2

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since Wii didn't get SF 4, i guess capcom had given them this

its basically tha sequel to marvel vs capcom

its full of colorful Japanese characters and amazing character animation

its a 3 button fighter (not 6 like SF)

this video review @ IGN is incredible :datazz:

Video Review - Tatsunoko vs. Capcom (Wii) - IGN Video

dude says its tha best capcom game since super sf II (basically shytting on SF 4)
 

Tom

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They see me trolling, they hating.....
so was it good or not?


need some more reasons to use my Wii and this would be one of em if the game is indeed solid


from my understanding it was viewed as a Marvel-less (no pun) Marvel V.S Capcom game.
:yeshrug:
 
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did u play it? or u just don't like tha wii?


im not a fan of tha wii either

but this shyt looks dope..... it got a 9.0 review

There was an arcade machine for it near me at gameworks. I was far from impressed....sfiv, tekken 6, kof12, and this were side by side at the same time....


...i played this the least
 

Xtraz2

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The game play. It was a vs game with less direction, more japanese insanity and just a really...REALLY random feeling....i never understood why then went to three buttons too...

Definitely not for me.

honestly when i'm playing SF i'm only using about 3 buttons (usually fierce and roundhouse..... a jab here and there to mix it up)

it depends also if i'm using a video game controller i'll use less buttons, if i have an arcade stick i'll use more buttons and mix up my dragon punches and fireballs a lil more

but i think tha 6 buttons on SF were excessive honestly


as far as tha "random" feeling, not really sure wut u mean, i guess your saying it wuz just too much craziness on tha screen for u, i think it might be tha fact tha game wuz new to u also and u didn't want to learn it, i think people want to jump into a game they somewhat are already familiar with at this age, they don't want to re-learn too much....
 

3Rivers

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It was cool. Maybe it was the Tatsunoko characters that were off-putting to people. I wasn't familiar with any of them prior to the game.
 

Mook

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honestly when i'm playing SF i'm only using about 3 buttons (usually fierce and roundhouse..... a jab here and there to mix it up)

it depends also if i'm using a video game controller i'll use less buttons, if i have an arcade stick i'll use more buttons and mix up my dragon punches and fireballs a lil more

but i think tha 6 buttons on SF were excessive honestly


as far as tha "random" feeling, not really sure wut u mean, i guess your saying it wuz just too much craziness on tha screen for u, i think it might be tha fact tha game wuz new to u also and u didn't want to learn it, i think people want to jump into a game they somewhat are already familiar with at this age, they don't want to re-learn too much....
nikka dont even commentate. Rofl @ i only use 3 buttons on SF4. I already know u ass :laff:

edit: actually i feel bad for this post, sorry :(
 

King Sun

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since Wii didn't get SF 4, i guess capcom had given them this

its basically tha sequel to marvel vs capcom

its full of colorful Japanese characters and amazing character animation

its a 3 button fighter (not 6 like SF)

this video review @ IGN is incredible :datazz:

Video Review - Tatsunoko vs. Capcom (Wii) - IGN Video

dude says its tha best capcom game since super sf II (basically shytting on SF 4)

:beli:
 

illadope

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It had a terrible balance to me, seemed unfinished. The idea of it was real cool though. Japanese Version >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> US though
 
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