Are GAAS needed or no?
Gamers are whiny and entitled.
One minute they complain about companies going under, or that people aren't buying XYZ games but then when publishers do things to make more recurring revenue, they complain about that. How you think they'll make more $$ to fund these bigger games? Why do you think they're doing more remakes/remasters nowadays?
I'm not going to pretend I'm some guy that's well versed in this topic but I'm just thinking in a more layman fashion. Things cost money, they do things to make money to make those more expensive things.
Gamers want their cake and to eat it too with cherry on top and a slice to the side.
You think Jim Ryan is looking at the success a GAAS title like Helldivers 2 is thinking "Hmm, maybe I was wrong?"
Gamers are whiny and entitled.
One minute they complain about companies going under, or that people aren't buying XYZ games but then when publishers do things to make more recurring revenue, they complain about that. How you think they'll make more $$ to fund these bigger games? Why do you think they're doing more remakes/remasters nowadays?
I'm not going to pretend I'm some guy that's well versed in this topic but I'm just thinking in a more layman fashion. Things cost money, they do things to make money to make those more expensive things.
Gamers want their cake and to eat it too with cherry on top and a slice to the side.
You think Jim Ryan is looking at the success a GAAS title like Helldivers 2 is thinking "Hmm, maybe I was wrong?"