...are realistic ocean waves/liquid animations, if the industry somehow crack that problem shyt will be next level
looks ok till she gets to the shore, same ol non wave crashing land like every game
I'm talking shyt like this
Sea of thieves still has the best water i’ve seen in a video game.
What was Hydrophobia then?you probably won’t real time fluid dynamics in games for a while. i’ve been out of school for a good minute so i don’t know all the current workarounds but most of the water in games, at least a few years ago, use a combination of lighting, ai, and shifting terrain assets. advanced but still not computing in real time. you still have to suspend disbelief a little bit when you look at it hard enough to behave like water
What was Hydrophobia then?
That came out on OG Xbox and we're way past that tech now, no?