Hell yeah it's innovative! The few abilities I got so far are just so creative that it makes me wonder why other games don't allow this level of interactivity in their world. Like, I'm just moving around and the level of freedom you get in this game is unparalleled coupled with the fact that the things I didn't like about BOTW are remedied in this. Like just being able to literally ascend through a mountain or roof to come out the other side is genius-level design.
I didn't really enjoy BOTW that much(felt it was like a 7/10) but Idk what clicked in this one that makes me enjoy playing it. It's like you feel like a child in a huge playground with toys and it's like there's literally a whole garage full of toys that I haven't even seen yet(I'm not even off of the tutorial island. If the rest of the game(boss battles, dungeons, narrative, towns/npcs and hidden areas) are as chock full of shyt to do then this game may very well not only the greatest zelda game of all time but arguably the best Nintendo game of all time and in general.
any specifics re: what you didn’t like in BOTW that’s fixed/different in TOTK?