The Legend of Zelda: Tears of the Kingdom (May 12, 2023)

Dre Space Age

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I just watched the FFXVI 'worldbuilding' trailer or whatever and was disappointed with that too. What happens when you have so many big games that turn out bad? Very unlikely scenario but interesting to think about.
Ar least FF16 lets you pet the dog. Traversal looks slow though
 

Uchiha God

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Did you not notice that tree branch was about to break, but the durability got refreshed after being merged with a rock? It's like Nintendo has added a "reload" type feature with FUSE

Hence:

but like I said, hopefully it's a revised durability system or that the "fuse" ability can mitigate it somewhat as seen in the video.
 

Dre Space Age

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Are you a fakkit? :stopitslime:

The post you quoted says you generally don’t throw away your guns in games due to lack of ammo. That’s facts. It wasn’t an invitation for you to find specifics examples.
Its okay if you haven’t played Halo on higher difficulty levels, I’m not judging. I’ll explain. You throw your weapons away cause there’s no more ammo for it. It’s due to the species classes. For instance, If there are no Marines in a level then there won’t be human weapon’s ammo to reload with even though you entered the level with some.
 

Khalil's_Black_Excellence

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Regarding the weapon break system, I know how they could somewhat rectify it a bit as well. Just like how the Master Sword doesn't truly break in BOTW, they could have each real weapon type (not counting shyt like twigs, brooms, wooden spoons:mjlol:) have a prime version similar to the Master Sword. These particular versions of the weapon type could have similar quests needed to get them, along with lore even and once you succeed with that, then those would be the weapons that never truly break. At best, maybe have other similar cooldown mechanics tied to their usage. And if they did that route, I'd even more desire each weapon type to have more unique movesets, feels, buffs, abilities and other specifics tied to them to differentiate them from both their lesser versions and other weapon classes.

Unfortunately, I doubt they'd do this, just based off what they've already shown alone here, on top of that the Master Sword has always been treated as the De Facto sublime weapon of the series.
 
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Dre Space Age

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Regarding the weapon break system, I know how they could somewhat rectify it a bit as well. Just like how the Master Sword doesn't truly break in BOTW, they could have each real weapon type (not counting shyt like twigs, brooms, wooden spoons:mjlol:) have a prime version similar to the Master Sword. These particular versions of the weapon type could have similar quests needed to get them, along with lore even and once you succeed with that, then those would be the weapons that never truly break and at best, maybe have other similar cooldown mechanics tied to their usage. And if they did that route, I'd even more desire each weapon type to have more unique movesets, feels, buffs, abilities and other specifics tied to them to differentiate them from both their lesser versions and other weapon classes.

Unfortunately, I doubt they'd do this, just based off what they've already shown alone here, on top of that the Master Sword has always been treated as the De Facto sublime weapon of the series.
I think most players are like me, who normally use the Master Sword and only switch to another weapon if there’s a lightning storm, need an elemental effect or the power of the Master Sword runs out.

The Master Sword was our crutch. But they broke it. FUSE is our new crutch. Hopefully not for the entire game. I want Master Sword back. The Master Sword eased the drama of always worrying about weapons breaking after only a couple of hits.
 

Khalil's_Black_Excellence

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Yeah, this part im excited for. The vehicles and stuff, not so much. A lot of it seems kind of tedious especially if theres no magic garage you can store it in.
Maybe they'll be something you can summon out of Link's mystical purse like the Zeldacyle, lol.

But yeah, building the vehicles could get tedious, especially for me and their what looks like could be limited useage anyways. It's not that they seem too difficult or excessive time consumption to create, but I can tell with how the placing of the motors on that makeshift boat are and judging by BOTW's control scheme, it could get a lil shifty. Shenanigans to unfold with it as well, most assuredly.
 

Gizmo_Duck

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Maybe they'll be something you can summon out of Link's mystical purse like the Zeldacyle, lol.

But yeah, building the vehicles could get tedious, especially for me and their what looks like could be limited useage anyways. It's not that they seem too difficult or excessive time consumption to create, but I can tell with how the placing of the motors on that makeshift boat are and judging by BOTW's control scheme, it could get a lil shifty. Shenanigans to unfold with it as well, most assuredly.

After i saw the battery for the little boat thing link made, im just thinking oh boy…another stamina meter.

So i build this flying machine, gather all this energy to pilot it, then once i get to an island i just leave it there or it breaks down or runs out of gas ad i never use it again.

Reminds me of the mounts in the first game.
 

Khalil's_Black_Excellence

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I think most players are like me, who normally use the Master Sword and only switch to another weapon if there’s a lightning storm, need an elemental effect or the power of the Master Sword runs out.

The Master Sword was our crutch. But they broke it. FUSE is our new crutch. Hopefully not for the entire game. I want Master Sword back. The Master Sword eased the drama of always worrying about weapons breaking after only a couple of hits.
I don't see fuse just replacing the master sword outright. I mean, isn't that shyt in every zelda game anyway, lol.
 

kaldurahm

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These dudes shoulda came out with the switch pro by this time. I woulda bought it day 1 no question with the new Zelda game.

The more I think about it, the more I think this game is really going to be a lot better than breath of the wild. I think this will be the Mario Galaxy 2 of Zelda.

The abilities I like the most are ascend and rewind. Gonna be some crazy gameplay shyt you can do with those tools.

Link damn near super human now, dude is like an alien.
 
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