The Call Of Duty: Black Ops 2 Thread

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Call of Duty: Black Ops II

Call of Duty: Black Ops II is an upcoming first-person shooter video game, developed by Treyarch and published by Activision, to be released on November 13, 2012 for Microsoft Windows, PlayStation 3 and the Xbox 360. Black Ops II is the ninth game in the Call of Duty franchise of video games and a sequel to the 2010 game Call of Duty: Black Ops.
Black Ops II is the first game in the Call of Duty franchise to have a completely futuristic setting and feature future warfare technology. It also presents branching storylines driven by player choice for the first time in the franchise's history.

Characters and Setting
Black Ops II is set in 2025, as opposed to the Cold War setting of Black Ops. In this new setting, China and the United States are locked in a cold war after China bans the export of rare earth elements following a cyberattack that cripples the Chinese Stock Exchange. War is now defined by robotics, cyberwarfare, unmanned vehicles and other modern technology. The game's story deals with the speculation that this unmanned technology could just as well be used against those it was meant to protect.
Although the game is set in 2025, it will start in the 1980s Cold War era in order to focus on the origin story of the primary antagonist of Black Ops II: Raul Menendez, who, in 2025, is provoking a war between China and the USA. In the 1980s section of the game, the player protagonist will be Alex Mason, protagonist of Black Ops. Much of the action in this section will take place in the proxy wars of Central America. Another character from Black Ops, Frank Woods will be returning in Black Ops II and will narrate the story into 2025. In the 2025 section, the player protagonist will be David Mason, son of Alex Mason.
It has been hinted at that the side-plot of Viktor Reznov and his relationship with Alex Mason, which began in World at War and was advanced by Black Ops, will be continued in Black Ops II.

Strike Force
Black Ops II will be the first Call of Duty video game to feature branching storylines, in which the player's choice affects both the current mission and in turn, the overall course of the story. The game will feature special 'Strike Force' missions that are offered as a choice to the player during the campaign. Choosing one of the missions locks out the others unless the player begins a fresh campaign.
Strike Force missions allow the player to control a number of different war assets, such as unmanned aerial vehicles, jet fighters and robots. If the player dies in a Strike Force mission, the campaign continues recording that loss, as opposed to letting the player load a previously saved checkpoint. The player's progress in the Strike Force missions may go on to change even the plans of the story's antagonist, Raul Menendez.

Zombies
Treyarch has confirmed that the Zombies mode will return for Black Ops II with its own campaign. Its predecessors were Call of Duty: World at War and Call of Duty: Black Ops. This is the third time for the Zombies mode to appear in a Call of Duty game, and the first time to have its own campaign along with the main story. Treyarch has also confirmed that Zombies will implement the multiplayer engine, allowing for a deeper community experience along with new gamemodes. Further information about Zombies is not yet known.

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GulfCoastGhost

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I'm done with infinity ward
COD4 was amazing but their last two have been hot garbage

Treyarch been running sh*t
Bring it on
 

GulfCoastGhost

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yo............they went there
and did something different

and they get my respect for that

Treyarch stay coming with the more interesting Call of Duty Titles

I mean sh*t, they are on fukking horses!!!

The Future is Black
 

FloorGeneral

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:win: if theres zombies

:wtb: fukk on if there ain't breh

http://mp1st.com/2012/05/01/black-o...-non-linear-gameplay-elements-in-the-campaign

By now that you’ve seen the reveal trailer, you might be wondering whether zombies will make it back to Black Ops 2. To ease your concerns, Treyarch has confirmed that Zombies will be back, which comes as no surprise as since World at War it has been become one of the most popular modes in Treyarch developed Call of Duty titles.

During the latest episode of Roll Call on Call of Duty Elite TV, Treyarch studio head Mark Lamia stated, ”If you like zombies, you’re going to be really happy with what we’re doing with Black Ops 2. It’s our biggest, most-ambitious zombies ever.”

In regards to what how the campaign will be different, Lamia explained that Black Ops 2 will have “branching story lines, new non-linear gameplay elements that we’ve been designing into the campaign.”

As for when the multiplayer, he promised that it will get it’s own reveal.
 

GulfCoastGhost

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Black Ops was ehhh. 6/10 at best

But to me black op's was 9/10

7.5/10 once everyone abused 2nd chance

Besides that their maps where a hell of a lot better, some even being interactive

Treyarch appears to put in effort

All IW did was give us a pallete swap / re-skin of MW2
 

jadillac

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just saw during the Laker game. Not too impressed. The horse riding part looked cool, but the rest wasn't anyhing special to me?
 
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