Tekken 8 | PS5/XBOX SERIES X|S/STEAM | Clive Rosfield joins Tekken 8, Arrives Dec. 16

Deafheaven

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Yeah, Xrd and Strive are a good example. I used to see very creative setups and interactions in xrd. That's all been streamlined in Strive which makes it a chore to watch.

Don't even want to know what they did to bedman

:mjcry:

I miss when you could tell who playing just offa their play style :mjlol:

You line up 30 drags and Im guessing all of them are Ulsan
 

Monsanto

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Even if the game rewards aggression you still have to play defense..and if you know there are characters that has these tools that couter aggression, you simply have to stop mashing.. you have to make adjustments to your gameplay.. sometimes mid match.. you cant fight hworang the same way you would fight against Yoshimitsu or Asuka, mishimas, Jack etc

If my opponent is Yoshi and I see he likes to spam flash, I adapt and punish him for it.. flash is not even Yoshimitsu most bs move, it's the fact that he can spin his way out of every situation l.. he's the ultimate mash killer..

The difference with Jack is that there is a counter play vs the heat smash you're complaining about thats like a jab.. when just like a jab the 1st hit can be duck punished and side stepped punished

point your disdain towards characters like Alisa where there no counter to her chip damage saws other than guessing right on blocking high or low.
I know these things. Adjustments have always been a part of video games. Much safer to block during Jack's heat. And yet it's still dishonest to say to duck Jack's 10 frame jab.

No one is ducking 10 frames like that. Any Jack player worth their salt is throwing out double piston arms into heat dash when they see the opponent ducking.

:unimpressed:

My main contention with it is that it's 10 frames and is the 6th strongest heat smash. He doesn't need both to be top tier.


Just seems incredibly unbalanced. When I face him I know I have to start blocking more because he's throwing it out at any moment.

I've spoken on chip damage in here before. Harada fell in love with Street Fighter and brought so many things over without nuance.
 

Deafheaven

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I know these things. Adjustments have always been a part of video games. Much safer to block during Jack's heat. And yet it's still dishonest to say to duck Jack's 10 frame jab.

No one is ducking 10 frames like that. Any Jack player worth their salt is throwing out double piston arms into heat dash when they see the opponent ducking.

:unimpressed:

My main contention with it is that it's 10 frames and is the 6th strongest heat smash. He doesn't need both to be top tier.


Just seems incredibly unbalanced. When I face him I know I have to start blocking more because he's throwing it out at any moment.

I've spoken on chip damage in here before. Harada fell in love with Street Fighter and brought so many things over without nuance.


Jack is high key ass tho breh. I get what u saying about his heat smash but he needs something. If u know the mu he is really really bad. You dont see him doing anything of note in tournies with good competition. Closest is them tns shyts

But yeah 10f is not reactable. Ducking that is a read and any gameplan predicated on reads is inherently garbage
 

Khalil's_Black_Excellence

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Even if the game rewards aggression you still have to play defense..and if you know there are characters that has these tools that couter aggression, you simply have to stop mashing.. you have to make adjustments to your gameplay.. sometimes mid match.. you cant fight hworang the same way you would fight against Yoshimitsu or Asuka, mishimas, Jack etc

If my opponent is Yoshi and I see he likes to spam flash, I adapt and punish him for it.. flash is not even Yoshimitsu most bs move, it's the fact that he can spin his way out of every situation l.. he's the ultimate mash killer..

The difference with Jack is that there is a counter play vs the heat smash you're complaining about thats like a jab.. when just like a jab the 1st hit can be duck punished and side stepped punished

point your disdain towards characters like Alisa where there no counter to her chip damage saws other than guessing right on blocking high or low.
A1. Also, some characters have means to counter Alisa's bullshyt saws as well.
 

Black_Jesus

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from the home of coca-cola, i'm not referring to s
Jack is high key ass tho breh. I get what u saying about his heat smash but he needs something. If u know the mu he is really really bad. You dont see him doing anything of note in tournies with good competition. Closest is them tns shyts

But yeah 10f is not reactable. Ducking that is a read and any gameplan predicated on reads is inherently garbage
He mid tier.. I honestly enjoy using him because It feels like I'm actually playing traditional Tekken.. its not 50/50 bs into a frametrap into another 50 50 like 90% of the roster

And yes 10f is obviously not reactable but you can duck it and you can side step it.. none of the heat smashes in the game are reactable.. every character in the game has moves in the command list that aren't reactable. Making reads on predicable opponents isn't something new to Tekken
 

Black_Jesus

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from the home of coca-cola, i'm not referring to s
I know these things. Adjustments have always been a part of video games. Much safer to block during Jack's heat. And yet it's still dishonest to say to duck Jack's 10 frame jab.

No one is ducking 10 frames like that. Any Jack player worth their salt is throwing out double piston arms into heat dash when they see the opponent ducking.

:unimpressed:

My main contention with it is that it's 10 frames and is the 6th strongest heat smash. He doesn't need both to be top tier.


Just seems incredibly unbalanced. When I face him I know I have to start blocking more because he's throwing it out at any moment.

I've spoken on chip damage in here before. Harada fell in love with Street Fighter and brought so many things over without nuance.
Can you please explain how you came to the conclusion that Jacks heat smash is the 6th strongest cause now I'm starting to question whether some of you understand what balance is. Jack's 10f heat smash would be broken and unbalanced if it also wall splat like Jins, yoshimitsu, heihachi and a gang of other characters,

or if it was a 10f low that crushes highs like Akuma 10f launcher in T7..

or if you block it and it leaves you having to deal with a 50-50 mixup like King or a plus situation where you block everything and have to hard read a another mixup that's safe like Ling heat smash

Nobody is saying to just be ducking while Jack is in heat mode or to try and duck the move on reaction :heh:. You know better.. Im saying the move is duckable and side steppable.. which mean you should be analyzing your opponent figuring out their habit. if he likes to pop his heat smash as soon as he activates heat or after a certain situation.. you can use that information to your advantage and capitalize on it. You can throw out moves that high crush and launch on counter hit.. that will make me hesitate on throwing the move out and the I will switch up and throw out that double arm pistons attack you mentioned.. As someone that claims to be a tekken head that's when you're supposed to recognize and make the adjustment TO MY adjustment and punish that attack.. Making reads and mid match adjustments like this has always been tekken in a nutshell even when it's high risk high reward reads.. Or simply block it like you been doing.. The point is you have OPTIONS.. you have counters to that heat smash in your arsenal.. the fact that Jacks heat smash is 10 frames simply means while Jack is in heat dont throw out any moves that or -10 or lower on block.. thats all
 
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Monsanto

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Jack is high key ass tho breh. I get what u saying about his heat smash but he needs something. If u know the mu he is really really bad. You dont see him doing anything of note in tournies with good competition. Closest is them tns shyts

But yeah 10f is not reactable. Ducking that is a read and any gameplan predicated on reads is inherently garbage
Exactly.

:unimpressed:

I don't understand how he's putting out advice talking about its duckable when its not even seeable. People can barely see Jin's down 2, Bryan's snake edge, Mishima's hellsweep, but they can see and duck a 10 frame move.

Devoid of all logic.
 

ItWasWritten

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Harada gave Monstanto character the world , I wouldn’t be saying shyt

:russ:

Do you realize what it’s like playing Jin brother ? Demon paw, demon claw, stupid bullshyt heat mode shennanigans , retard oki setups, easy wall splat moves, PARRY!!!
 

Monsanto

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Can you please explain how you came to the conclusion that Jacks heat smash is the 6th strongest cause now I'm starting to question whether some of you understand what balance is. Jack's 10f heat smash would be broken and unbalanced if it also wall splat like Jins, yoshimitsu, heihachi and a gang of other characters,

or if it was a 10f low that crushes highs like Akuma 10f launcher in T7..

or if you block it and it leaves you having to deal with a 50-50 mixup like King or a plus situation where you block everything and have to hard read a another mixup that's safe like Ling heat smash

Nobody is saying to just be ducking while Jack is in heat mode or to try and duck the move on reaction :heh:. You know better.. Im saying the move is duckable and side steppable.. which mean you should be analyzing your opponent figuring out their habit. if he likes to pop his heat smash as soon as he activates heat or after a certain situation.. you can use that information to your advantage and capitalize on it. You can throw out moves that high crush and launch on counter hit.. that will make me hesitate on throwing the move out and the I will switch up and throw out that double arm pistons attack you mentioned.. As someone that claims to be a tekken head that's when you're supposed to recognize and make the adjustment TO MY adjustment and punish that attack.. Making reads and mid match adjustments like this has always been tekken in a nutshell even when it's high risk high reward reads.. Or simply block it like you been doing.. The point is you have OPTIONS.. you have counters to that heat smash in your arsenal.. the fact that Jacks heat smash is 10 frames simply means while Jack is in heat dont throw out any moves that or -10 or lower on block.. thats all
Brotha.

I'm not in green ranks.

This blue 2.0 ladder guys know how to fight and time their moves.

I even went to youtube to see what Knee (arguably the best reader and reactor) does against it. Blocking was the only thing that worked. He had to take Jack's pressure.

When he ducked it was piston arms into heat dash every time. Wait a minute. A Jack player telling me to duck his heat smash. Definitely trolling.

Don't throw out moves -10 or lower. If you're not seeing this I don't know what to tell you.

:mjlol:

6th strongest heat smash in terms of damage output. He does 52 damage, is -9 on blocking with pushback and it comes in at 10 frames.

The rest of the cast besides Law are not having as many advantages with a heat smash. All you gotta do is look at someone like Lee. Arguably the worst heat smash in the game. -15 on block, 37 damage and is 20 frames.
 

Monsanto

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Harada gave Monstanto character the world , I wouldn’t be saying shyt

:russ:

Do you realize what it’s like playing Jin brother ? Demon paw, demon claw, stupid bullshyt heat mode shennanigans , retard oki setups, easy wall splat moves, PARRY!!!
They definitely gave Jin too much. From Tekken 7 all he was missing was an adjustment on his hitboxes and reach. Plus a better low.

His parry is actually worse in 8 than 7 to be fair.

They removed the execution barrier, made his d2 launch on ch. Gave him 2 heat smashes for no reason. One wall splats. I don't agree with a lot of what they did to the character so I didn't use a lot of it. Not to mention heat is automatic electrics.

I have pride and it didn't feel good to not earn my wins. Game was boiled down to flowcharts and I got bored of it. I tried to get creative with my combos but it didn't restore the feeling.
 

Black_Jesus

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from the home of coca-cola, i'm not referring to s
Exactly.

:unimpressed:

I don't understand how he's putting out advice talking about its duckable when its not even seeable. People can barely see Jin's down 2, Bryan's snake edge, Mishima's hellsweep, but they can see and duck a 10 frame move.

Devoid of all logic.
You right :heh: Keep playing stupid and pretending like I said anything about ducking it on reaction. You are devoid of reading comprehension
 

Deafheaven

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Tekken nikkas the most toxic community ive been in. Game is never just ass its alqays some “well actually” :mjgrin: shyt

When you get hit by a nikkas back spasms because you decided to not wait 12 more frames before punishing walking all the way behind them.
 

Black_Jesus

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from the home of coca-cola, i'm not referring to s
Brotha.

I'm not in green ranks.

This blue 2.0 ladder guys know how to fight and time their moves.

I even went to youtube to see what Knee (arguably the best reader and reactor) does against it. Blocking was the only thing that worked. He had to take Jack's pressure.

When he ducked it was piston arms into heat dash every time. Wait a minute. A Jack player telling me to duck his heat smash. Definitely trolling.

Don't throw out moves -10 or lower. If you're not seeing this I don't know what to tell you.

:mjlol:

6th strongest heat smash in terms of damage output. He does 52 damage, is -9 on blocking with pushback and it comes in at 10 frames.

The rest of the cast besides Law are not having as many advantages with a heat smash. All you gotta do is look at someone like Lee. Arguably the worst

All I'm saying is if the move can be ducked then the move can be high crushed conterhit launched with Jins d2.. instead of going to youtube take your ass to the practice rm, you dont have to take my word for anything... go ahead and reply again with "bu bu but you can't seeeee It"

-9 on block and push back for a heat smash doesnt help jack... especially when he won't get a followup afterwards like 95% of the cast heat smash that leaves them in high plus frames and/or where they get another free mixup.. thats advantages that jack doesn't get

Yes go look at Lee.. His heat smash is a LOW that comes out 1 frame faster than a hell sweep.. same with Victor.. They have to make them shyts launch punishable or it becomes broken.. ranking the stregnth of a heat smashes primarily on damage and startup frames is dumb because you're not considering the other attributes of that heat smash amd not one heat smash in the game is seeable
 
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