Take-Two has been issuing takedowns for GTA mods

Jonah

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Take-Two has been issuing takedowns for GTA mods | PC Gamer

Earlier this year, Rockstar's parent company Take-Two Interactive played takedown whack-a-mole with reverse-engineered versions of Grand Theft Auto 3 and Vice City. The publisher has apparently gone further in the last week or so, issuing DMCA takedown notices for GTA 5 map mods like Vice City Overhaul, as well as multiple popular mods for earlier games in the series.

GTA: Liberty City was a total conversion that brought the setting of GTA 3 into Vice City's engine, and was first released in 2005. It's no longer available on ModDB. Vice Cry, which replaced Vice City's textures and models with higher-resolution versions, is also gone. So is GTA: Underground, which combined the maps of not just GTA 3, Vice City, and San Andreas, but those of other Rockstar games Bully, Manhunt, and Manhunt 2, then added gang warfare. So are the mods converting San Andreas into ports of console-exclusives Liberty City Stories and Vice City Stories. And that's not all.

A thread on GTAForums has been cataloguing the removals, as well as noting that Rockstar's statement on singleplayer mods, initially made during the back-and-forth over modding tool OpenIV in 2017, and which many modders have been assuming would protect their work, was quietly updated in 2019. It now notes that it does not apply to either the "use or importation of other IP (including other Rockstar IP) in the project" or "making new games, stories, missions, or maps". Neither of those clauses was in the original version of Rockstar's statement, which has been excluded from the Wayback Machine, but can still be read in our news story from the time.

As for why Take-Two has decided to go after these mods now—one of which, it's worth saying again, is 16 years old—the internet is currently split between two theories. One, that it's because they're seen as competition for hypothetical remastered versions of GTA 3, Vice City, and San Andreas. And two, that it's connected to recent rumors about GTA 6.

:wow:Take-Two is on some fukkery
 
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Paper Boi

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the PC Mods are the only thing cool about this game still being around 8 years after it came out. they're far more creative than anything shark card rockstar has done lol.

fukk rockstar and take two and anyone still playing the game for anything other than pc mods lol.


you are the problem for supporting this bum ass company :scust:
 

EarlyEarly

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I just started seeing commercials for some GTA Online Street racing shyt so maybe they're trying to push people to the new product they're pushing
 

Paper Boi

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I just started seeing commercials for some GTA Online Street racing shyt so maybe they're trying to push people to the new product they're pushing
lol shutting down gta san andreas and vice city mods ain't gonna send nobody to their :trash: street racing content.

stupid move by a stupidly rich company. :unimpressed:
 

Bubba T

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lol shutting down gta san andreas and vice city mods ain't gonna send nobody to their :trash: street racing content.

stupid move by a stupidly rich company. :unimpressed:

The richer a company becomes the more oppressive they get:yeshrug:

That’s why you become loyal to no one, they’ll gladly go against your interests if its to gain more cash.
 

Peter Parker

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the PC Mods are the only thing cool about this game still being around 8 years after it came out. they're far more creative than anything shark card rockstar has done lol.

fukk rockstar and take two and anyone still playing the game for anything other than pc mods lol.


you are the problem for supporting this bum ass company :scust:
:mjcry: I'm apart of the problem
 

Arcavian

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They'll be alright

GTA online needs a purge of modders, there are some truly demonic anto social motherfukkerds on there

But there are the good modders that drop them bands on you and help you stay rich
 
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