**** Sony and Microsoft...we havent owned our games for the last decade.

KingT33

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:patrice:

:mindblown: Never thought of this.


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Microsoft hasn't 'stolen' your games from you. And here's why. | T3



The reality is, in order for Microsoft – and most likely Sony too – to "kill game ownership", we would have had to owned the games in the first place.

Only for the last two decades at least, we haven't.


The first point is nothing new – despite what a vocal minority of gamers and some quarters of the media would have you believe.

Open up any game from the last 20 years and you'll see a little white slip. It's usually the one that on one side has warning about epilepsy and on the other the game's controls.

On the inside though is the legal bit that – evidently – nobody reads.

I picked one title up at random from my collection. It just happened to be Call of Duty: Black Ops 2.

The point is, take a look at that white slip of paper that comes with the game and it will say exactly the same as this; it might just be phrased differently.

PRODUCT LICENSE AGREEMENT
IMPORTANT - PLEASE READ CAREFULLY: Use of this product is subject to the software license terms set forth below. "Product" includes the software included with this agreement...

LIMITED USE LICENSE. Activision grants you the non-exclusive, non-transferable, limited right and license to use one copy of this Product solely and exclusively for your personal use...This Product is licensed, not sold. Your license confers no title or ownership in the Product and should not be contrused as a sale of any rights in this Product.

...

YOU SHALL NOT:
• Sell, rent, lease, license, distribute or otherwise transfer this Product, or any copies of this Product, without the express prior written consent of Activision.

...

So as you can see, we gamers don't own the game. We don't own the software. We merely pay our money to procure one licence of the game – a licence we agree by using the software we have no right to resell or lend. And we have for the last 20 or so years.

All Microsoft's system is doing is simply giving publishers a way to enforce the terms of the licence agreements we've been agreeing to for at least two decades.

This isn't new. It's been happening in the software industry in general for years and no one kicks up a fuss.

Some gamers have pointed to the court case between Oracle and UsedSoft as a legal precedent of why Microsoft will eventually have to back down.

Only they're wrong. They're reading it in a way that backs up their own position, rather than from a neutral position as a judge would.

That court case found that Oracle – a maker of high-end business hardware and software – could not prevent the resale of used software.

EU law stipulates that the sale of "used" software is permissible in the European Union.

The fact is, Microsoft is not preventing the sale of used games. At no point, has Microsoft explicitly said it is blocking the sale and purchase of "used" games. Even the point about publishers deciding whether games can be traded in will be mute in the UK because of the way laws work in the EU. They will legally have to allow games to be resold.

The reality is the Xbox One is the first time gamers will not be breaking the End User Licence Agreement (EULA) when selling on their used games.

By playing a title, the gamer agrees to the terms of the EULA. There are no if, buts, or maybes. You want to play the game? You agree to be bound by it. You don't want to agree? Then don't play the game. There's nothing overly draconian about that. You want to drive a car in the UK? You have to pass your test first. You have to agree to drive under the speed limit, or you are punished. And so on...

Indeed, the Xbox One complies with the EU ruling down to the letter. The online requirement could even be a result of the EU's ruling that the original owner must render the original copy of the software that has been resold "unusable".

The simple fact is yes. Things have changed, but not in the way that a vocal minority would have you believe.

Want proof? Let's go back to the earlier summary of last night's announcement:

"In addition, ten people can be authorised to play the copy of that game via the cloud, but not at the same time. Think of how iTunes' authorised devices work."

The reality is – whether you like it or not – previously you were breaking the contract between you and the publisher if you lent or sold your game to a friend.

Now, you have a legal recourse to 'lend' the game to up to ten friends. The requirement that no more than one copy can be played at a time is no different to you lending the disk out in the past – it isn't like you would have been able to continue playing on it while your friend had it.

In other words, Microsoft – and most likely Sony too – hasn't taken our games away from us.

We never owned them in the first place.

:manny:
 

GoddamnyamanProf

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Spin it however you like but its still some bullshyt.

Its like if a city suddenly decided to start enforcing all the archaic, nonsensical laws on the books from 100 years ago, then pointed out that they were simply enforcing what they should have been all along. Problem is, that's not what people are used to, and that's not what the norm has ACTUALLY been the whole time, regardless of what the fine print says.

You say that if people don't agree then don't play. Let's see how Microsoft likes that reality :jawalrus:
 

Big Blue

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Yeah it's a license on paper but in practice, we own the physical games in our collections.
 

Dwight Howard

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legally yea...

but none of that stops me from putting any disc I bought into ANY system and having it work properly. thats the type of "ownership" the consumer should have, rather legal or not
 

Eoin

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If thats so why is gamestop allowed buy them with no problem?
 

NUPE 1911

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@NUPE why fukk you gotta neg me im not in that fanboy bull shyt.

I am not a fanboy... I just think your post is, well, silly...

Gamer's have owned their software on disc or carts for all previous generations. The same can't be said for MS and most likely SONY's upcoming consoles....

And the XBOX 1 literally will be spying on you and uploading video and audio of people to God Knows Who...

It's crazy....
 

KingT33

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I am not a fanboy... I just think your post is, well, silly...

Gamer's have owned their software on disc or carts for all previous generations. The same can't be said for MS and most likely SONY's upcoming consoles....

And the XBOX 1 literally will be spying on you and uploading video and audio of people to God Knows Who...

It's crazy....

I just posted it to spread info not change peoples minds. Personally I don't care how anyone spends their money, I'm only gonna do what's best for me.

Sent from my SCH-I605 using Tapatalk 4 Beta
 

up in here

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Doesn't this also apply to videos, DVDs and bluray?

I gotta say I'm very happy that Microsoft is following up on these laws because we have been in the wrong and I support any company in ensuring that my enjoyment is legally sound to the fullest extent. I mean I understand these laws are old and have not been enforced for 20 years but my personal enjoyment is a small sacrifice that I am willing to give away. I mean, gaming is a service not a product. They are providing us with a service, we should feel privileged to even be able to play their games, because at the end of they day we are legally only paying for the service not the product. This is a good thing for us as customers/consumers because... um... we can.. um... well you see... Let me get back to you on that last point
 
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this is how all IP works. When you buy software you don't own the software you just have a license to use it

when buy an album, you don't own the music, you just have a copy of it
 
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