Best indie game I've played I can say that, but the game is short and the death gimmick is there for padding of play time, it's not bad for a ten hour game, we have to see how good the replay value is 6 months from now, but if it was AAA game released people would have a different tune, and wouldn't be so quick to dikk ride the game, talking about most of it's flaws. I think Sony stans been starving so they going a little over board, it's a solid title though
Sony should invest in Slocap and give him a bigger budget, and see what they can come up with next