Gizmo_Duck
blathering blatherskite!
I think this might be my most hyped game of the year. I was a big fan of Absolvers combat system, I played that game non-stop for two weeks. Unfortunately the brunt of the single player experience at the time was just the tutorial so eventually it got old just fighting and leveling up. My one wish was that it got a single player mode and now here a game is that not only has a single player but it looks like theres some death/aging mechanic trick to it.
I got The Raid/Oldboy/Ong Bak from this trailer.
some notes from an article.
While you can expect true-to-form Kung Fu combat, the one twist in Sifu is how death is handled. Instead of dying, the main character ages just a bit. As with the spirit of Kung Fu, this now older version of the character knows a few more skills to go with the wrinkles.
Designer Jordan Layani says this mechanic is an important metaphor. “Gung Fu literally means mastery by practicing. So it was important for us that Kung Fu cannot be learned by reading books or watching videos,” says Layani. “You have to practice a lot to improve your Kung Fu. The aging shows the time of practicing for us.”
“It’s really about hand-to-hand combat. You know in Jackie Chan movies it’s one versus multiple enemies fighting in close quarters and importantly the environment playing a big part,” says Tarno. “You see in Jackie Chan movies it’s about strategic positioning. Like, ‘I’m going to jump over the table to position the table between me and these three guys so I can tackle the guys over there.”
And while the tone of Sifu will be more serious than some Jackie Chan classics, the combat will allow players to utilize the environment to their advantage. Bottles and other environmental hazards can be used against enemies. You can push bad guys down the stairs, or break items to create makeshift weapons. Either way, you’ll need to be quick to figure out the best way to fight through so many baddies at once.
I got The Raid/Oldboy/Ong Bak from this trailer.
some notes from an article.
While you can expect true-to-form Kung Fu combat, the one twist in Sifu is how death is handled. Instead of dying, the main character ages just a bit. As with the spirit of Kung Fu, this now older version of the character knows a few more skills to go with the wrinkles.
Designer Jordan Layani says this mechanic is an important metaphor. “Gung Fu literally means mastery by practicing. So it was important for us that Kung Fu cannot be learned by reading books or watching videos,” says Layani. “You have to practice a lot to improve your Kung Fu. The aging shows the time of practicing for us.”
“It’s really about hand-to-hand combat. You know in Jackie Chan movies it’s one versus multiple enemies fighting in close quarters and importantly the environment playing a big part,” says Tarno. “You see in Jackie Chan movies it’s about strategic positioning. Like, ‘I’m going to jump over the table to position the table between me and these three guys so I can tackle the guys over there.”
And while the tone of Sifu will be more serious than some Jackie Chan classics, the combat will allow players to utilize the environment to their advantage. Bottles and other environmental hazards can be used against enemies. You can push bad guys down the stairs, or break items to create makeshift weapons. Either way, you’ll need to be quick to figure out the best way to fight through so many baddies at once.
Last edited: