This game looked at the conference. I wish to see some dark/night time levels though. It's pretty much Bloodborne meets Tenchu.
This game looked at the conference. I wish to see some dark/night time levels though. It's pretty much Bloodborne meets Tenchu.
It still looks different with the movement and obviously it'll feel like a souls game mechanically.Sooooo. Ni-oh pretty much. :DAIGOLEON:
Looks like Tenchu X Ni-Oh.
Which makes me wonder should i even bother popping in Ni Oh now.
Sekiro: Shadows Die Twice has no classes from which to choose, no character stats to level up, no option to create your own character, no multiplayer of any kind, no armour or weapons to find or equip, and no souls (or equivalent) to collect - or lose after dying. Just to reconfirm: Sekiro is the next big game by FromSoftware, the maker of Dark Souls and Bloodborne.
Indeed, Sekiro can scarcely be called an action-RPG. FromSoftware's Yasuhiro Kitao rather describes it as an action adventure game. One of the few elements that might seem familiar is your character's prosthetic limb - it's capable of hosting a number of gadgets, which you can find scattered around the world. That sounds pretty reminiscent of the trick weapons found in Bloodborne, if you had a temporary flirtation with a PlayStation 4 to enjoy that.
From Software coming in with the piff.
Capcom sitting on Onimusha continues to be the dumbest thing ever.
It's still worth a playthrough.
God of War is the only game in this lane that has a story that people care about.these games never have a comprehensive story that someone who isn't trying to read books would understand
God of War is the only game in this lane that has a story that people care about.
Gameplay is King in Action Game Territory.
Nah. Not every game needs the best story. I couldn't tell you shyt about what happened in Bayonetta's story but I remember them combos thoughDon’t you nikkas get bored without something to drive the narrative. Why is such and such fighting, I think having a narrative sets a particular tone.
Not really, for these type of games the story being good is only an added bonus for me.Don’t you nikkas get bored without something to drive the narrative. Why is such and such fighting, I think having a narrative sets a particular tone.