Play has limits: The PlayStation 5 sucks, actually

Leasy

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Philly (BYRD GANG)
The PlayStation 5 sucks, actually


Almost a year after its release, Sony's latest console is a big mess.

It’s been 274 days since the launch of the PlayStation 5. It's the most powerful PlayStation ever made. It’s broken records. It has ray-tracing technology. It can display 8K content. It has the greatest controller ever made. Demand is so high you still can't even buy one.

And it kind of sucks, actually.

When we first reviewed the gigantic PS5, it wasn't clear this was going to be the case. The console seemed beefy, innovative, eye-catching, and "extravagant." We were excited about ray-tracing. We were (and still are) obsessed with the DualSense controller. We eagerly anticipated the chance to expand its storage with our own non-proprietary NVMe SSD (fukk you, Memory Stick!). But, as we stare at the giant, ugly, easily damaged units sitting under our TVs... perhaps we'd gotten ahead of ourselves

The PS5 is establishing something of a pattern with this kind of user experience: We get excited about a feature on paper, the fandom imagines all the exciting things it will enable, and then we wait, only to be delivered a confusing product that seems intentionally designed to frustrate us. Meanwhile, over on Xbox, the same feature set is integrated into the system effortlessly.

Design Failure
While we're on the topic of customization, Sony's console also supports swappable faceplates, a feature that would take some of the sting out of the console's controversial design. At the moment of writing, there are none on offer from Sony — who has also sued third-party manufacturers for producing their own faceplates — presumably so that the company can release exclusive themed consoles whenever sales of the platform start to sag. Which raises the question: Why design a unit with swappable faceplates if you don't want anyone to, you know, use the feature? Is Sony just encouraging us to learn how to paint?

This isn't the worst part of the console's design, however. The glossy black middle of the console attracts a mind-bending amount of dust and is also so prone to scratching that players have taken to using sandpaper to scratch it themselves in a way that looks more attractive than the random damage the console will inevitably accumulate if it encounters anything harder than a human fingernail

And, while the visual design is less than ideal, the actual engineering of the machine is also confusing. When the console is standing vertically (which, thanks to Sony’s decision to make it so large, is more often than not), why do discs enter the console facing away from the bulk of the hardware? Even if cover-in was the orientation we were used to when inserting discs, this is the exact opposite of what we had to do on the PS4. It just seems like poor decision-making to put the disc drive on that side of the machine.

Playing Game

And speaking of these PS5 games, while we love Demon's Souls, Astro's Playroom, and the stunning Ratchet & Clank: Rift Apart, Sony has yet to produce a must-have experience exclusively for its next-gen behemoth. The vast majority of games are cross-platform — something we'd usually celebrate... if it weren't for Sony's batshyt decision to forgo anything resembling Microsoft's Smart Delivery system.

Over on Xbox, all games automatically upgrade to their next-gen versions, meaning that, without any effort on their part, every user will always be given the best experience of a given game available at the time. Combined with its fancy new FPS Boost mode, which improves the look and feel of legacy titles from the OG Xbox, Xbox 360, and Xbox One eras, it makes for a seamless way to play your games. Even more seamless? Playing Game Pass games on xCloud (included for free with a Game Pass subscription), which never requires any updates or downloads


The PlayStation 5 sucks, actually
 

8.TRES

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i dont know bro i love my shyt :yeshrug:

everybody's entitled to their opinion but the reoccuring theme i see in all these pieces like this is folk taking great offense at some minor shyt

im not tripping about some faceplates or disc orientation, nor am i tripping about the lack of smart delivery; its convenient on the series s but nothing crazy, maybe i dont play enough games to really see the value of it

feels like things are slow w the video game industry in general rn so writers and consumers got to blow everything out of proportion
 

Pimp

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Xbox, PS5, either way you lost. Gaming consoles are for poor people. Real nikkaz on PC..
 

boriquaking

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Big Gete Star
The PlayStation 5 sucks, actually


Almost a year after its release, Sony's latest console is a big mess.

It’s been 274 days since the launch of the PlayStation 5. It's the most powerful PlayStation ever made. It’s broken records. It has ray-tracing technology. It can display 8K content. It has the greatest controller ever made. Demand is so high you still can't even buy one.

And it kind of sucks, actually.

When we first reviewed the gigantic PS5, it wasn't clear this was going to be the case. The console seemed beefy, innovative, eye-catching, and "extravagant." We were excited about ray-tracing. We were (and still are) obsessed with the DualSense controller. We eagerly anticipated the chance to expand its storage with our own non-proprietary NVMe SSD (fukk you, Memory Stick!). But, as we stare at the giant, ugly, easily damaged units sitting under our TVs... perhaps we'd gotten ahead of ourselves



Design Failure


Playing Game




The PlayStation 5 sucks, actually


That article has trash reasons. And its a trash source.
 

Half A $

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Leasy how your bois at M$ getting waxed to the tune of 10 billion revenue a year when the ps5 sucks so bad?
 
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