Yes. "Never" sets up the possibility. Especially when you consider the rest of the context of the idea which SM was very willing to provide."never" sets up an expectation of a possibility?
it's a "shared" in that people can name stuff. people have reported getting notifications that other's have found their discoveries
I'm aware of the other quotes. like I said, I'm going off of how the game was originally pitched, and what we got. like I said, I'm not sure what happened between then and now. like I said, I never expected multiplayer
Even directly after your quote, they set up the expectation for much much more
Absolutely NONE of which you came do in the final game."You’ll get credit for discovering it. You’ll also, if the materials there are valuable, attract players to come visit. No Man’s Sky isn’t a multiplayer game, in as much as you’ll never see another player. But the galaxy is the same between everyone and actions of “significance” will be shared. If you kill a single bird, that won’t be shared. If you make an entire species of bird extinct, then those creatures will blink out of existence for everyone.
That means you might want to keep quiet about a planet of valuable resources, so others don’t come and deplete it. I also instantly start thinking of ways to be devious. Can I upload false information to the galactic map? Can I lure people to a system full of pirates and then, when their ships crash and burn, steal materials from their ghostly hulls?
When I ask these questions, Murray is light on specifics, but hopes players will work cooperatively. “There are some things that you could do for the wrong reasons. You could broadcast certain information for the wrong reasons. But generally people are playing together cooperatively to the benefit of everyone. You can be a dikk in the game if you want, but it has less point and less value.”
People didn't just make this shyt up