Microsoft now blames Covid 19 for Halo Infinite’s shyt graphics.

Koba St

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The Halo Infinite demo debuted during last night's Xbox Games Showcase was a work-in-progress build, running on a PC with equivalent specs to the Xbox Series X.



In an interview with Inside Gaming, Xbox Marketing GM Aaron Greenberg responded to criticism about Infinite's graphics, saying: "Listen, we're in the middle of a global pandemic. It's July, we're far from [launch in] Holiday, you're seeing a work-in-progress game."

He continued by saying that the stream itself may be part of the response: "It's very hard to show the full power and graphical fidelity of what Xbox Series X will be able to deliver for you over a stream. Go back and look at it in 4K 60," referring to the fact that the stream was delivered live in 1080p, but the gameplay premiere can be viewed in 4K 60 FPS on the Halo YouTube channel.
Halo Infinite Demo Was a Work-in-Progress Build, But Running on a PC as Powerful as Series X - IGN

The game launches in 4 months time and they’re talking about “work in progress”? :laff:
 

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old pig

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this is sad tho

I felt the X1X got a bad wrap and was underappreciated this gen

had very high hopes for MS to at least make things competitive out the gate with the XSX

looks like they’re gonna make the same mistake all over again by getting off to a weak start smh
 
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